View Full Version : UE1 - UT invisable actor
14th Jul 2008, 09:28 PM
I was fooling with some various actors...selecting them and applying them see what they looked like. Well I have an actor that did not become visible when I applied it. But it's there cause when I play the map I run into it....:eek:
I think it was a mover actor...anyway I cant select it, or delete it. What can I do?
15th Jul 2008, 03:54 AM
Select it via the search tool.
15th Jul 2008, 07:30 AM
It seemed like a mystery. How do I get rid of this problem? Here is what I did.
In my top view, I selected the portion of the map that contained the invisible object. I toggled to wire mesh view...while holding down the ctl key I de-selected all brushes one by one. After everything appeared to be de-selected, I hit the delete key. Rebuilt the map and it was gone! Evidently things can be selected but can't be seen. I'll remember this trick. :D
Thanks for the input Wormbo;)
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