Unreal Tournament Review by Josh

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Zur

surrealistic mad cow
Jul 8, 2002
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unrhl thurnmnt?

Neonite does not approve. Or is Neonite pointing out the reviewer's lack of pronunciation skills ? Anyway I agree whatever he says ;) .

P.S: Forget the words on 3's server yesterday. I didn't mean to come accross as aggressive.
 

GreatEmerald

Khnumhotep
Jan 20, 2008
4,042
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Lithuania
1. I agree to NeoNite (Azura, the 2nd option ;D).
2. I agree to most that guy says.
3. Unreal is a non-played game?! o_O No really... What about 227 and things like that?! UT is just polished Unreal (and that's why Unreal is more realistic... UT needs permanent decals :D)
4. Use of the Ripper primary in Morpheus?! I mean, really, it won't help at all, secondary FTW!
 

GreatEmerald

Khnumhotep
Jan 20, 2008
4,042
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Well, maybe not permanent, but long-lasting. To make it less polished.
Look at Rankin of UT and of UT2003/4. UT is clean, everything's shiny, well lit, dry, and UT2003's Rankin is corroded, wet, creaky, yet a lot more realistic. Unreal maps are like that too, see Curse of Unreal and of UT.
 

UBerserker

old EPIC GAMES
Jan 20, 2008
4,798
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I prefer a clean map like the UT1 ones. And those things you're talking about aren't decals...
 

Leo(T.C.K.)

I did something m0tarded and now I have read only access! :(
May 14, 2006
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Well, maybe not permanent, but long-lasting. To make it less polished.
Look at Rankin of UT and of UT2003/4. UT is clean, everything's shiny, well lit, dry, and UT2003's Rankin is corroded, wet, creaky, yet a lot more realistic. Unreal maps are like that too, see Curse of Unreal and of UT.

Rankin? Rankin was hourences' map and it was released only for ut2004, there were conversions of the level though even ported to Unreal, but I think you are cionfusing level names here.
 

GreatEmerald

Khnumhotep
Jan 20, 2008
4,042
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@ Erosion: I mean that if decals were to stay longer, the arenas wouldn't be that clean.
@ Leo: there's only one DM-Rankin remake for UT. And I've made an enhanced version for it. And the one for UT is derived from the one for Unreal...