View Full Version : GoW [Endurance] SP_Durod

1st Jul 2008, 12:08 PM

http://img113.imageshack.us/img113/3860/durod0002layer1ls6.th.jpg (http://img113.imageshack.us/my.php?image=durod0002layer1ls6.jpg) http://img392.imageshack.us/img392/6509/durod0001layer2hi6.th.jpg (http://img392.imageshack.us/my.php?image=durod0001layer2hi6.jpg) http://img123.imageshack.us/img123/4521/durod0000layer3bh5.th.jpg (http://img123.imageshack.us/my.php?image=durod0000layer3bh5.jpg)

Changes since beta:

Renamed to Durod.
Improved AI pathing.
Added ambient sounds.
Balanced spawn points.
Added 1 or 2 teammates option.
Changed scene effect.
Toned music down - removed cross music play during ending scene.
Second reinforcement wave doesn't drop anymore.

Info + Download (http://www.kantham.com/endurance/map_durod.html)
Direct Download (http://files.filefront.com/SP+Durodzip/;10880628;/fileinfo.html)

More endurance (http://www.kantham.com/endurance)

Warning: I highly recomend that you open it via the console - checkpoints work that way too so you don't have to trough the menu every time, plus, the game keeps a history of your console commands.

To do this, open the console with "`", then type: open sp_durod

Special thanks to Cepstral (http://www.cepstral.com/) Text-To-Speech engine for the tutorial voice.

1st Jul 2008, 02:24 PM
You just keep 'em coming =P

Seriously don't know how, i've been at paper stage trying to get an endurance layout for ages now. Glad you are though because its keeping gears interesting.

Love it, Keep it up.

1st Jul 2008, 07:22 PM
Yeah, rare are the comments though.
Thanks for having interest in it.