BattleMode
21st Jun 2008, 07:04 AM
Battle Team/Freezetag Arena (BTFA) contains 4 game types where only the most skilled players will win the match. You not only have to kill, you also have to survive to win this.
With Battle Team Arena (BTA) you can die only once. Once all members of a team are eliminated the other team gets a point and wins the round. Then a new round starts. You have to win a configurable number of rounds to win the game.
With Battle Freezetag Arena (BFA) instead of getting killed you can get frozen. Once all members of a team are frozen or dead the other team gets a point and wins the round. Then a new round starts. You have to win a configurable number of rounds to win the game.
New in V9:
* The new spawn logic (which keeps space between teams) now works better with custom maps.
* Players now spawn closer to team mates.
* Late game entry detection now only kills you if you spawn when a round has been going on for over 15 seconds.
* If you get killed for late game entry, you now no longer lose a point.
* The HUD now permanently shows who you are spectating.
* The clock is now only shown if there is a time limit.
Download: http://bigbattleservers.com/ut3mods.php (includes instructions and full GPL V3 sourcecode).
Round and game statistics:
http://bigbattleservers.com/downloads/bta_s18.jpg
In game admin settings dialog (most settings work immediately):
http://bigbattleservers.com/downloads/bta_s14.jpg
Detailed player statistics:
http://bigbattleservers.com/downloads/bta_s9.jpg
3D Radar, info panels, frozen BFA player:
http://bigbattleservers.com/downloads/bta_s5.jpg
With Battle Team Arena (BTA) you can die only once. Once all members of a team are eliminated the other team gets a point and wins the round. Then a new round starts. You have to win a configurable number of rounds to win the game.
With Battle Freezetag Arena (BFA) instead of getting killed you can get frozen. Once all members of a team are frozen or dead the other team gets a point and wins the round. Then a new round starts. You have to win a configurable number of rounds to win the game.
New in V9:
* The new spawn logic (which keeps space between teams) now works better with custom maps.
* Players now spawn closer to team mates.
* Late game entry detection now only kills you if you spawn when a round has been going on for over 15 seconds.
* If you get killed for late game entry, you now no longer lose a point.
* The HUD now permanently shows who you are spectating.
* The clock is now only shown if there is a time limit.
Download: http://bigbattleservers.com/ut3mods.php (includes instructions and full GPL V3 sourcecode).
Round and game statistics:
http://bigbattleservers.com/downloads/bta_s18.jpg
In game admin settings dialog (most settings work immediately):
http://bigbattleservers.com/downloads/bta_s14.jpg
Detailed player statistics:
http://bigbattleservers.com/downloads/bta_s9.jpg
3D Radar, info panels, frozen BFA player:
http://bigbattleservers.com/downloads/bta_s5.jpg