UE2 - UT2kX Unrealed Camera Rotation

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Sammy033

New Member
Mar 29, 2008
10
0
0
Hello.

I've looked through many different websites on navigation and it does not look there is a way of rotating around an object (Maya etc) instead of rotating the world around the viewer. I find it very useful in modeling programs but dont see such a function in Unrealed (UT2004).

Thanks.
 

Angel_Mapper

Goooooooats
Jun 17, 2001
3,532
3
38
Cape Suzette
www.angelmapper.com
There's no option for that. It's pretty easy to get used to after awhile. I wish Max/Maya's navigation was more like UnrealEd, that rotating around stuff doesn't work too well when trying to see from the perspective of someone running around in your scene. :(
 

Sammy033

New Member
Mar 29, 2008
10
0
0
Yes navigating as a player is pretty easy. I do like camera pivot points when needed, especially attaching it to an animated object to automatically follow it around. Shame the editor didnt include a simple camera focus however. Thank you.