d3tox
11th Jun 2008, 03:39 PM
Hi all!
Got a question concerning a couple of retail maps and the techniques they used to get that certain "look" to them. The maps I'm questioning at this point are HeatRay and BioHazard. Both of them seem to have a blueish steel look to them. Coret is very similar. I have opened both in the editor, but can't seem to put my finger on how exactly they are getting this. In HeatRay it certainly looks to be a volume of some sort, as you can move in the editor to a point where it doesn't show up.
Thanks!!!
Got a question concerning a couple of retail maps and the techniques they used to get that certain "look" to them. The maps I'm questioning at this point are HeatRay and BioHazard. Both of them seem to have a blueish steel look to them. Coret is very similar. I have opened both in the editor, but can't seem to put my finger on how exactly they are getting this. In HeatRay it certainly looks to be a volume of some sort, as you can move in the editor to a point where it doesn't show up.
Thanks!!!