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View Full Version : UT3 DM-Fractal [PC & PS3] [Screenshots]


Darkdrium
7th Jun 2008, 11:47 PM
Name:
DM-Fractal

Version:
Final Version

Compatibility:
UT3 v1.2

Description:
LRC public polls have found that the majority of Tournament viewers enjoy fights in ‘Real Life’ locations. This converted plasma reactor is one such venue. Fighters should take care, as the plasma energy beams will become accessible through the ‘Fractal Portal’ if any of the yellow LED triggers on the floor are shot.

Screenshots:

http://img528.imageshack.us/img528/2375/fractal1yz7.th.jpg (http://img528.imageshack.us/my.php?image=fractal1yz7.jpg)http://img528.imageshack.us/img528/4840/fractal2rt7.th.jpg (http://img528.imageshack.us/my.php?image=fractal2rt7.jpg)http://img263.imageshack.us/img263/8788/fractal3ds2.th.jpg (http://img263.imageshack.us/my.php?image=fractal3ds2.jpg)

Download:

CLICK HERE (PC AND PS3) (https://www.mediafire.com/folder/b35yk1clz9ak0/DM-Fractal)

Credits:
Dave Ewing for the original DM-Fractal map layout
Epic Games for the slightly altered materials I have used, as well as making the game and it's UnrealEd toolset
Hourences for his real-time camera tutorial (http://www.hourences.com/book/tutorialsue3reflections.htm)
Vectorspace for the floating pickup technique
Finally (and least of all truly), me for getting this map done for UT3

hal
8th Jun 2008, 12:45 AM
Ah... good ol Fractal. Thanks!

Darkdrium
8th Jun 2008, 09:34 AM
Ah yes I always seem to forget:
If you can do some testing and post feedback here it would be very appreciated. No feedback to me means nothing to complain about (bugs/issues/etc) so I think I should post it as final. And a final map with issues isn't good... So post feedback ;)

Mr. UglyPants
8th Jun 2008, 01:32 PM
The teleporter effects are way nice.

If i find anything of concern i'll post it.

Kantham
8th Jun 2008, 04:07 PM
Welcome neighbor.

Al
8th Jun 2008, 04:23 PM
Cool!

Interbellum
9th Jun 2008, 09:37 AM
Ah, this one brings back plenty of oldskool memories... Exploding ammo pickup spamfests with up to a dozen bots. A full spread of rockets slamming into Big Bird. In slomo. :D

Anyway, downloading!

Darkdrium
10th Jun 2008, 06:21 PM
Here is version four, hopefully final version!
No screenshots for this post since it looks basically the same as the older version, only a few things have changed (Walkway is larger, a few meshes added/moved to hide lighting problems,etc.)

So get downloading!

Hopefully this is Final :D

Selentic
10th Jun 2008, 06:22 PM
Oh I remember this map, cool.

Darkdrium
16th Jul 2008, 12:55 AM
The final version has been released. Hit the downloads on the first post.

Soggy_Popcorn
17th Jul 2008, 12:05 AM
Oh my god, the bloom!!!! My eyes, ze goggles do nothing!!! :)

Darkdrium
26th Mar 2009, 01:12 AM
Bumped for great justice, and because Filefront is closing down in four days so I've rehosted the map on MediaFire. :)

http://g.imagehost.org/0887/FractalTHUMB.jpg (http://www.mediafire.com/?sharekey=ac4e894ae36fb46dd9d5c56d04dfa8b042894bb92d3d12bcb8eada0a1ae8665a)

Click the picture for the links, and tell me if it works (First time using this site).

Kantham
26th Mar 2009, 01:13 AM
Good. I'll pick up MediaFire as well, thanks for the link, looks like a nice site.

Darkdrium
26th Mar 2009, 01:29 AM
Yes it is very easy to use and has nice features like folder sharing and custom URL redirects (So you do not necessarily need this absurdly long sharekey URL that you can see when you put the mouse over my picture link) for the folder you like (I've set it to my main folder (http://www.mediafire.com/Darkdrium777)). :)
From what I've seen the speed is also quite fast. And it shouldn't delete your files if you log on inside a 60 days delay, or if it's downloaded once every 30 days.

brdempsey69
26th Mar 2009, 01:41 PM
The download link worked just fine for me. Thanks for the map. Great to see this classic brought back. :)

Tux Android
18th Nov 2012, 06:47 AM
This map with the lighting, scales and the atmosphere are equivalent to the UT99 version exactly but different layout. The lifts are fast enough, even the bots are slightly stuck. The lightning beam is surely have to desperate the FPS performance and the drop in the middle doesn't seem like a portal. Both this UT3 map and Dave Ewing's UT99 classic are my favorite spots of the decade. Excellent gameplay and the bots are fairly good at.

PC/PS3: http://www.mediafire.com/?b35yk1clz9ak0

Other mirrors:
ftp://ftp.unreal.ie/unreal.ie/ut3/maps/dm/DM-Fractal.7z (direct)
http://utunlimited.beyondunreal.com/?page_id=1774
http://www.gamefront.com/files/12046240/DM-Fractal.rar
http://www.utzone.de/forum/downloads.php?do=file&id=2862