Hey guys, im having some trouble, could anyone help me? I'm trying to make a top-down shooter using Unreal 3, but i'm unsure how to make the camera top-down, but also follow the character. I need it to be similar if identical the camera system used in 'Loaded' on the PS1. If anyone can help me it would be much appreciated.
Secondly but less importantly, I need to lock the Y axis for the aiming, do I do this by setting the value to 0? Obviously with it being a top down shooter I need the bullets to just fire straight and use the turning of the character to aim. Help here would be appreciated also.
Thanks guys, looking forward to hearing a solution
Secondly but less importantly, I need to lock the Y axis for the aiming, do I do this by setting the value to 0? Obviously with it being a top down shooter I need the bullets to just fire straight and use the turning of the character to aim. Help here would be appreciated also.
Thanks guys, looking forward to hearing a solution