View Full Version : Crytek ending support for Crysis,
Jonathan
2nd Jun 2008, 02:50 AM
Owww. Can't wait to see what they bring out next though.
So, What About Patch 1.3?
At this time, there almost certainly will not be a patch 1.3 delivered for Crysis. We are aware that this news will disappoint many of you, and we would like to apologize profusely. There is a good reason for this and we hope you understand when you hear more about the reasons why in the very, very near future. Please realize this was an extremely difficult decision, but please do know that we are listening to your comments and are making more consistent community support a high priority.
We are confident that the things we are working on will be appreciated by the community, and we hope for your continued support. If you have any questions or concerns please feel free to contact us.
So that’s it for the first Crysis Monthly Update from Crytek! Thanks for taking the time reading all this. Do not miss the next Crysis Monthly Update coming to you in June!
http://www.crymod.com/thread.php?threadid=28968&threadview=0&hilight=&hilightuser=0&page=1
dragonfliet
2nd Jun 2008, 02:55 AM
Yeah. It's really weird. Very abrupt, very strange. Perhaps Crysis 2 is only 8 months away or something wonderful (though more likely EA got tired of funding patches).
~Jason
Jonathan
2nd Jun 2008, 03:08 AM
Yeah, I agree about EA (as IIRC, the publisher controls what/if patches get released).
I just don't think there will be any more Crysis games unless they're going to be on "next-gen" consoles (i.e."Xbox720" or "PS4) becuase Yerli said,
(1) Crysis cannot be done on consoles (referring to the current ones)
(2) Crysis will no longer make PC-only titles,
It sorta makes you appreciate Epic more. :-)
akstylish
2nd Jun 2008, 04:12 AM
Sorry to bring this up, but it's a moment like this that makes me appreciate how supportive Epic Games is.
T2A`
2nd Jun 2008, 04:46 AM
Heh. Fullbleed's gonna be mad! He's gone on and on about how much better at community support Crytek is.
Though, I tend to believe him. At least Crytek has always let the community know what was going on via frequent updates. Epic Games is pure silence at this point and has been so for months.
You know, besides pimping their engine, of course.
akstylish
2nd Jun 2008, 04:54 AM
I'm talking about support in the long run. In the past they released lots of patches plus bonus packs for years as you know.
ds3
2nd Jun 2008, 05:02 AM
They've failed. Game still have dozens of bugs and Editor crashed every 10 minutes for absolutely NO reason(DON'T breathe while mapping or it will crash more frequently! xD ).
Unpatched UT3 retail is clean and bugless comparing to Crysis in both SP and MP aspects of game.
Crysis:
-NO ballance
-DOZENS of cheaters
-Punkbuster kicks for no reason
-Securom refuses to launch cos it thinks that disk is "backup copy" while it isn't.
Crytek suddenly became synonym of word "FAIL".
I can say this because i've been developing on its engine since SDK beta.
P.S. LOL Bad 1st post.
akstylish
2nd Jun 2008, 05:15 AM
Whoa. I somewhat agree with you, but you're going too far. That could start 143rd flame war.
Jonathan
2nd Jun 2008, 09:47 AM
For what Crysis is, it surely is not buggy. I played through the whole singleplayer without a bug, and the Editor is not buggy if you know what you're doing.
Sure, if you go in the editor, and start madly sculpting terrain, you'll have issues and it might crash, but so will other editors, and so will 3DS Max when using the soft-deform/paint tool for a terrain. :p
gregori
2nd Jun 2008, 10:04 AM
Na na na na nah, nah na na na nah!
Sir_Brizz
2nd Jun 2008, 10:06 AM
I guess in that way it is "just as" buggy as UT3 for the single player part :p
shadow_dragon
2nd Jun 2008, 10:07 AM
Owww. Can't wait to see what they bring out next though.
Would that not be farcry 2?
Big-Al
2nd Jun 2008, 10:09 AM
... is never bothering to have played Crysis actually a mistake?
MonsOlympus
2nd Jun 2008, 10:14 AM
Hmmz so there is a reason but they arnt saying hey. Wonder what it is!
Balton
2nd Jun 2008, 10:14 AM
Would that not be farcry 2?
no, farcry2 = ubisoft retained rights to the farcry franchise. so crytek renamed their farcry2 crysis. fc2 could be fun judging by the latest screenshots
... is never bothering to have played Crysis actually a mistake?
yep, SP is a must see.
edit:
I am expecting an addon to crysis
Leonardo
2nd Jun 2008, 10:26 AM
@_@ WHAT ! nooooo!! and I bought this thing for the cool MP part of it..... I think I spent my gift card in the wrong way now and should have held out for GoW ......I suck.....
hal
2nd Jun 2008, 11:17 AM
... is never bothering to have played Crysis actually a mistake?
Yeah, especially because they just had it on sale for $19.99. The singleplayer game is pretty entertaining (so far) and it looks amazing.
dragonfliet
2nd Jun 2008, 11:22 AM
multiplayer was also surprisingly good. I honestly didn't even care about multi when I bought it (and to be honest, the gamestyle isn't exactly my cup of tea, so I don't OFTEN play it), but it's very solid, and pretty darned fun.
~Jason
JaFO
2nd Jun 2008, 12:27 PM
...
I am expecting an addon to crysis
This being EA I would think something similar indeed.
Or perhaps they'll get the wonderful 'news' that they can pay for additional content on the Live!Marketplace (it is Live! enabled, is it not ?)
Jonathan
2nd Jun 2008, 01:03 PM
Would that not be farcry 2?
Far Cry 2, or rather, the Far Cry IP is owned by Ubisoft, not Crytek, hence Ubisoft developing the multi-platform sequel Far Cry 2 on their Dunia engine, due out later this year. Looks interesting.
Jacks:SmirkingRevenge
2nd Jun 2008, 02:42 PM
Crysis singleplayer should be experienced by every gamer out there regardless of your taste.
Crysis multiplayer, if your computer can handle it, is a hell of a lot of fun. That's also if you find the good servers where people actually know how to play. Of course it's also fun sometimes to just jump in a game and start running around like a sandbox. Huge maps, lots of vehicles, new weapons (like the Tac Nuke launcher).
8-4-7-2
2nd Jun 2008, 03:18 PM
Crysis is some good fun for a while and looks excellent. The gameplay is pretty repetitive, but the game isn't that long anyways.
What sucks is the storytelling, as the characters and the dialogue are very clichéd and stereotyped. That part becomes annoying very quickly and especially at the end.
All in all, it's not the super-duper-mega-game it was hyped as, but not bad as a short diversion.
I can understand the decision to go multiplatform, but unfortunately it will just hurt the games, as consoles are severely limited; mostly with graphics, but also the controls.
Hadmar
2nd Jun 2008, 03:24 PM
So I skimmed over this (http://crymod.com/thread.php?threadid=28968&threadview=0&hilight=&hilightuser=0&page=1) and looked for posts from people who look like mods and the like (I don't actually know the who is who of that forum) and people get told that support is not dropped and is very important to them and to "keep an open mind" about that news. Then there's this link floating around:
http://www.incrysis.com/index.php?option=com_content&task=view&id=657
That's what's there till page 22.
Even if there would be something like a free expansion pack with a 1.4 version number on the horizon that's not a good way to handle marketing. Thanks to the experience with gaming support in the last years people tend to be touchy with news like that.
Jonathan
2nd Jun 2008, 03:26 PM
"Crysis Warzone" sounds like a simplified/shrunk down Crysis, like the Battlefield series on consoles.
Anisotonic
2nd Jun 2008, 05:03 PM
hmm, I'd be very surprised if there was no 1.3, if only because it was confirmed that some work was started on it.
Slainchild
2nd Jun 2008, 05:05 PM
Fairly sure they are working on Crysis 2.
Jacks:SmirkingRevenge
2nd Jun 2008, 07:51 PM
Crysis is supposed to be a series of 3 games so yeah I'd hope that they have started on numero dos by now.
The gameplay is pretty repetitive
I beg to differ. You're just not very creative :p
Nemephosis
2nd Jun 2008, 07:53 PM
Isn't Crysis a relatively new(ish) game? And they're not supporting it?
+1 console gaming.
dotnetbeast
2nd Jun 2008, 10:09 PM
Im still buying it, and Nemephosis I dont think it is an issue between console and pc games.
Plumb_Drumb
2nd Jun 2008, 10:15 PM
Yeah, console games have the same problem as PC games these days, or at least a lot of them do.
It's not often you a company cease support on such a popular game this early though.
MonsOlympus
2nd Jun 2008, 10:16 PM
+1 for Epic gaming I say :lol:
Sir_Brizz
2nd Jun 2008, 11:45 PM
I beg to differ. You're just not very creative :p
That's your opinion, but I agree with 84. By the end of the game, the gameplay gets quite boring. It's upsetting partially because the end 1/4th of the game is the most interesting but also the most boring.
It's not often you a company cease support on such a popular game this early though.
Maybe it wasn't as popular as they made it out to be :p
Jacks:SmirkingRevenge
2nd Jun 2008, 11:56 PM
That's your opinion, but I agree with 84. By the end of the game, the gameplay gets quite boring. It's upsetting partially because the end 1/4th of the game is the most interesting but also the most boring.
I'm not talking about the last quarter of the game because I also agree that it blows. But the tropical jungle levels provide the opportunity for very diverse action allowing you to use numerous styles of play to assault each encounter.
If he thinks the gameplay during the early half of the game is repetitive then he clearly wasn't aware of the variety of ways there are to go about accomplishing each objective.
Sir_Brizz
3rd Jun 2008, 12:01 AM
It's not about how many ways you can do something. It's that you can only do the exact same things in different ways by doing the same actions from different angles and things.
The first 3/4th of the game is the same boring level design with somewhat interesting gameplay. The last 1/4th of the game is the more interesting level design with the same gameplay from the beginning of the game but more boring because you've been doing it for 3/4th of the game and now you're in tighter spots.
Plumb_Drumb
3rd Jun 2008, 12:07 AM
Maybe it wasn't as popular as they made it out to be :p
Well, when you see it all over the internet, people are bound to know about it but, this news is definitely going to stifle future sales and doesn't leave me looking forward to their next game.
I guess I could say the same about UT2003 and Epic though :/
Jacks:SmirkingRevenge
3rd Jun 2008, 12:21 AM
It's not about how many ways you can do something. It's that you can only do the exact same things in different ways by doing the same actions from different angles and things.
Even that sort of description can't be held against the game and its gameplay. Compared to most other action FPS' it is still providing much greater versatility. Nearly all other games in its class give you a few ways to take action (lets say 10 weapons) with only 1 or 2 ways to go along the course. And the very first time you replay the game you're seeing action from the exact same angles every time with enemies in the same spots.
The first 3/4th of the game is the same boring level design with somewhat interesting gameplay.
You're bored with the design? Do you mean the way the levels look? I mean it's all the same island, it can't be designed too differently from one level to the next.
Otherwise I'd like to know how it bores you. I thought it was a pretty good selection of terrain that gave you the ability to play in a number of ways.
You start with the quiet tropical coast and small huts and fortifications, move to a similar area but with a large compound you must infiltrate, then you get to the jungles interior. There's a large base on an 'island' in a gorge you fight through during the evening and night, then take on that big NK port in the bay before fighting your way to the relic in the bottom of a massive valley. Before entering the alien area (where the game basically stops being worth playing) you're fighting your way through a small base, a train depot and down the bottom of the huge excavation site.
T2A`
3rd Jun 2008, 12:22 AM
I did explore different ways to approach the levels, FFS. It's honestly not as cool and nonlinear as you claim. But I'm used to it having argued with Fullbleed; fanboys always exaggerate. D:
It wasn't enough to convince me the gameplay was super awesome and nonlinear. Ultimately, whenever I got in a tight spot with TEN *******S chasing me down, the sneaky silenced weapon approach was all that worked. I played the game on "hard" and even when not on Delta mode there's only so many bullets you can take before getting raped. And that number was certainly far less than the amount that would have been shot into my face had I not been sneaky most of the time. Being in the open in such situations usually means you're dead. Hell, simply using a gun without a silencer could mean death, especially when there's a boat following your every move and shooting at you from 900 yards away.
I jumped up onto things at random to shoot from there. I sped up to some guy at 60 MPH only to grab him and hold him hostage. I ran over lots of guys in humvees and even kamikazed the one I was driving to take out another most of the time. I shot exploding barrels to get everyone's attention before assaulting them from a different direction. I used speed mode to plant C4 on a patrolling tank and then run away, all in the span of three seconds, so I could get through without going around the base. I even got through a forest and across a river with zero ammo using the sleeper-dart thing.
Time and time again, the most effective way to approach any situation was to be sneaky. Since everything you do takes away your suit's energy, and since your suit's energy is the only thing that keeps you from dying from every third bullet shot at you, you're definitely limited in how much Superman bullsh*t you can pull off at any given time. Sure, when there's one or two guys around you can do whatever the f**k you want, but there were times (and it seemed too often) that the entire Korean army was hunting me down.
But, all that said, I got through the game without any real problems. "Hard" difficulty was barely hard at all. There were annoying points -- the choppers, the boats, the fact that the vehakals usually blew up before I could do anything useful in them -- but overall it was much, much easier than Far Cry. And I played Far Cry on the third of five difficulty levels rather than the third of four. D:
Kantham
3rd Jun 2008, 12:23 AM
That's the way I read things in the quote.
"We have a reason why we won't support this game anymore but we won't tell you until our engineers have given us some answers, That's it for our update! please come back again in a month or so where you can read some more useless ****s like this."
Capt.Toilet
3rd Jun 2008, 12:44 PM
Hell, simply using a gun without a silencer could mean death, especially when there's a boat following your every move and shooting at you from 900 yards away.
I agree with T2A on this one. That and the tank and aircraft portions were my least fav in what could otherwise be a very good experience. God I hated that ****ing tank, thank god you could just ditch it and go solo.
Oh yeah and does anyone else think its odd that Koreans seem to lack swimming capabilities in the future. I toss them in the ocean all the time because I know they wont be coming back up :o
Twisted Metal
3rd Jun 2008, 01:26 PM
^ Wow, I thought the tank portion of the game was one of the most fun. If you took it slow and stayed back you could dominate. If you drove right out into the open, say goodbye. I brought my tank to places where you weren't even supposed to, and took out a sniper nest up in a tower that was meant to be infiltrated on foot. Good times.
Crysis [the first 3/4] is really what you make of it. Since it is indeed non-linear, it can either be really boring or really fun. It depends on the imagination of the player. If you have none, it will be boring. It you have some, if will be fun. Simple as that. Myself, I had a blast with it. It's literally Rambo the game until you reach that god damn mothership.
Capt.Toilet
3rd Jun 2008, 02:00 PM
^ Wow, I thought the tank portion of the game was one of the most fun. If you took it slow and stayed back you could dominate. If you drove right out into the open, say goodbye. I brought my tank to places where you weren't even supposed to, and took out a sniper nest up in a tower that was meant to be infiltrated on foot. Good times.
Ill explain myself. The mouse control for the tank is god aweful, at least on my machine. I can set my dpi to absolute highest and the tank turret doesnt turn for beans. Almost feels like it lags to some degree. I just say screw it and ditch the tank about halfway and stealth my way across.
Airmoran
4th Jun 2008, 02:52 PM
http://www.crysis-thegame.com/
OMG stay tuned!
Jonathan
4th Jun 2008, 09:47 PM
Yeah, I guess this is their solution, as the math didn't add up before.
-Crysis was to be a trilogy
-Crytek no longer to make PC-exclusives
-Crysis as it is designed now cannot be run on consoles (not the engine, but the game design/level design, etc.)
So therefore, to keep the Crysis game going, redo the idea of it, and make it multiplatform.
Kantham
4th Jun 2008, 10:05 PM
http://www.crysis-thegame.com/
OMG stay tuned!
All I see is some dude with a pistol in his hand. :p
In other words, GLHF CryTek, unless they change the whole gameplay, I don't feel interested. Especially when they mention "Bauer" as the Elite difficulty, yeah that one guy they said kicked ass in their office...
Latent Image
4th Jun 2008, 10:15 PM
Warhead?
Sir_Brizz
4th Jun 2008, 10:37 PM
Yeah, I guess this is their solution, as the math didn't add up before.
-Crysis was to be a trilogy
-Crytek no longer to make PC-exclusives
-Crysis as it is designed now cannot be run on consoles (not the engine, but the game design/level design, etc.)
So therefore, to keep the Crysis game going, redo the idea of it, and make it multiplatform.
You're seriously confused if you thing CryEngine 2 could run on current gen consoles and look better than any other game in almost any way.
Jonathan
4th Jun 2008, 10:52 PM
You're seriously confused if you thing CryEngine 2 could run on current gen consoles and look better than any other game in almost any way.
That's not the thing, for a while, Crytek has been very, very busy porting their engine to consoles, and I realize Crysis as it looked on 8-series-equipped PCs cannot be done on consoles.
However, I also think that Crytek, even given the limitations of consoles, could produce a game that will probably be one of the best looking games of this generation of consoles. Crysis does run great for what it has onscreen and how many render passes are being done.
Sir_Brizz
4th Jun 2008, 11:27 PM
It will probably look just like the other heavy duty engines out there in order to run at an acceptable framerate.
Airmoran
5th Jun 2008, 02:28 AM
If they go that route, my guess is that they'll want to differentiate themselves from Renderware-like engines or UE3.0.
So yeah, maybe it will end up looking like UE3 'cept with insane draw distances and so forth.
Sir_Brizz
5th Jun 2008, 02:36 AM
The distance renderer, even at low details, is still pretty impressive. I personally think that is the only thing that really sets them apart.
Capt.Toilet
5th Jun 2008, 04:19 PM
http://pc.ign.com/articles/879/879106p1.html
So its confirmed what Crysis Warhead is. Will be coming out this fall and is basically Crysis but from "Psychos" point of view. Lets hope they add some neat things to his side of the story.
Airmoran
5th Jun 2008, 04:32 PM
It's also being developed at a new studio, apparently.
On a related note, does anyone here seriously care enough about Crysis' plot to want it told from another side? I guess I should wait until there's more details, but this has unnecessary sequel written all over it.
hal
5th Jun 2008, 11:08 PM
I guess I should wait until there's more details, but this has EA written all over it.
Fixed! Sorry... couldn't resist!
I don't think the story really warrants being told from another perspective. I didn't think it was all that gripping to be honest. I already know how it
"ends", so I can't imagine there being too many other details I'd need to know to fill things in.
More villages to sneak around or dissect from afar.
Having said all that - I'd be interested in buying it... for the right price.
Jacks:SmirkingRevenge
5th Jun 2008, 11:53 PM
On a related note, does anyone here seriously care enough about Crysis' plot to want it told from another side?
No. For me it's about the gameplay, I'll never let characters/voice acting/plot/etc ruin my enjoyment of a game as long as the gameplay is solid. That stuff is secondary.
I just want more of the game. I need moar of its awesome free roam-strategic-Rambo action.
dragonfliet
5th Jun 2008, 11:57 PM
On a related note, does anyone here seriously care enough about Crysis' plot to want it told from another side?
To be honest, I didn't hate the plot or anything, but it was mostly just perfunctory. If someone wrote a book about it I wouldn't care less.
That being said: I thought Crysis was a whole hell of a lot of fun to play, so I wouldn't mind playing slightly different levels with slightly optimized visuals at all. To be honest, unless they muck it up, it's definitely on my list to things to buy.
~Jason
Sir_Brizz
6th Jun 2008, 12:00 AM
Multi platform?
Latent Image
7th Jun 2008, 10:48 PM
http://www.joystiq.com/2008/06/05/crysis-warhead-dropping-exclusively-on-pc-this-fall/
Sir_Brizz
7th Jun 2008, 11:41 PM
Not developed by Crytek, or... ? This is all very weird.
cubemario
8th Jun 2008, 03:00 AM
Crysis was awesome the first time. It got old fast though, it takes too much to run it. It has too many bugs. The snow levels absolutely killed my system for no reason. There are frequent RAM leaks in the game. Loading times are slow. Alien parts sucked mostly. Game just turned into run and gun.
Multiplayer was pathetic, not enough weapon diversity, bad story, airplane was terrible to the point of almost being unplayable.
Every time I try and go back to play it again, I hate it more and more. I got my 50 dollars out of it though, my dad played it a lot.
dreddnott
10th Jun 2008, 05:09 AM
I don't think you're missing out if you don't play Crysis. I loved FarCry, and I hate Crysis. I tried the demo and knew there was no way I would enjoy the full game.
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