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View Full Version : UE2 - UT2kX Any way to preview volume fog in editor?


Mircea
1st Jun 2008, 12:41 PM
I made some PhysicsVolumes around my map and each has distance fog set from the VolumeFog section. However, this doesn't render in the editor window and only appears in the game and I'd like to preview it from the editor too. Any way that can be done?

PS: I also have another separate question. In the game, when i cross between two volumes with different fog settings it doesn't do a smooth transition like I seen it do in other cases and changes my fog instantly to the new one in that volume. Any way I can make the fog transition smooth and not instant?

Hourences
1st Jun 2008, 02:44 PM
I believe you can't to both questions.
If your level is indoor, try to use BSP zones for fog, that fixes both issues.
Do not try to zone outdoor levels with terrain.

Mircea
1st Jun 2008, 03:24 PM
Yeah I tried to use portal zones for the fog and got this (http://forums.beyondunreal.com/showthread.php?t=177696) (I need terrain so...) I don't really need the preview in editor thing any more but now that I've brought this here, I'd very much like to make the fog transition smooth between volumes.

evilmrfrank
1st Jun 2008, 06:30 PM
Its not that you can't zone if you have terrains its just that you can't really zone if your making a large outdoor map like an entirely outdoor ons map. If its indoors and has lots of terrains you can still zone it up