K
28th May 2008, 10:37 AM
Ok so i have this walkway that comes out of a wall when you flip switch #1
The switch works fine and is connected to a dispatcher.
Dispatcher set to extend walkway and works fine.
Problem:
1.I want a red light on the wall to rotate like a siren when the walkway is extended to use. I tried to use trigger light actor but i cant get it to stay off till its triggered.
it is tagged and listed in the dispatcher events. puzzled.:?
2.Also my walkway is not lit when it comes out of the wall even though there is a light right above it! How do i get it to be lit not cloaked in shadow? Special light it? :roll:
Any help is appreciated. I have tried different methods and i cant seem to figure out the right way to do this to get it to work.
The switch works fine and is connected to a dispatcher.
Dispatcher set to extend walkway and works fine.
Problem:
1.I want a red light on the wall to rotate like a siren when the walkway is extended to use. I tried to use trigger light actor but i cant get it to stay off till its triggered.
it is tagged and listed in the dispatcher events. puzzled.:?
2.Also my walkway is not lit when it comes out of the wall even though there is a light right above it! How do i get it to be lit not cloaked in shadow? Special light it? :roll:
Any help is appreciated. I have tried different methods and i cant seem to figure out the right way to do this to get it to work.