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DIR784G
26th May 2008, 05:02 PM
Hi all,

I'm building a giant map where the game area is on a desk.
I want to make it so if you fall off the desk you die.

Is this possible?

_N_
26th May 2008, 05:43 PM
Right-click on the "Add Volume" button. You're after the UTKillZVolume :).

Kantham
26th May 2008, 06:04 PM
You just answered your own question. The killzone is values that you set so when a player is below that "Unreal Unit" it dies. Thus having player starts below that line would result in auto-death.

Find it in the world properties under "View"
You can see the killzone using the Front and Side viewports, it's a red flat line.

DIR784G
26th May 2008, 07:32 PM
Perfect. Thanks.