d3tox
20th May 2008, 10:48 AM
Just posting to let you all know the classic is on its way back. At the current point in time, the top level is 98% complete along with the lift room. It is slow going so far, so it will probably be at least 2 weeks before a working beta is finished.
My goal with this was to help out with the lack of good 4v4 tdm maps, as we could always use more of these. The scale is near perfect of the previous versions, but it does feel more like the 2k4 version because the scale of ut3 is very similar. Was the 2k4 version of curse a good playable 4v4 map? I really don't know as I couldn't get into it like I could with 99 or ut3 even...
I have a couple of ideas to expand (not stretch) the map to accomodate more players and reduce the spawn rape, but I don't want to put the work in if its not needed...
Anyway, some screens for your commenting pleasure:
http://wat.midco.net/dogmeat15/cursed1.JPG
http://wat.midco.net/dogmeat15/cursed2.JPG
My goal with this was to help out with the lack of good 4v4 tdm maps, as we could always use more of these. The scale is near perfect of the previous versions, but it does feel more like the 2k4 version because the scale of ut3 is very similar. Was the 2k4 version of curse a good playable 4v4 map? I really don't know as I couldn't get into it like I could with 99 or ut3 even...
I have a couple of ideas to expand (not stretch) the map to accomodate more players and reduce the spawn rape, but I don't want to put the work in if its not needed...
Anyway, some screens for your commenting pleasure:
http://wat.midco.net/dogmeat15/cursed1.JPG
http://wat.midco.net/dogmeat15/cursed2.JPG