View Full Version : Server Discussion: What is needed and what isn't...
XploD
8th May 2008, 11:21 AM
As some of you might have noticed, I have set an Infiltration server up for public use. The server momentary runs as an Unreal-Coop Server.
I've got two topics I want to discuss:
a) Looking at the range of servers (especially in europe), I see two Coop servers (maintained by stinkmarder), three DTAS/TDM servers ( two of them not maintained for some time) and no EAS servers.
To level this "slight" imbalance in the server environment, I am thinking about switching my server's gamemodes in a weekly (to be discussed) schedule.
What do you think? Is anybody interested in playing all kinds of game modes?
b) When travelling from server to server, I often have some version missmatches. Are there any other server admins in here who can post the mutators they are using ( with version information or file's date) to be able to match versions?
c) For those who play often:
Which mutators / maps / etc. do you want to play?
Alo_08
8th May 2008, 02:30 PM
EAS, its a long time ago - with extended maps without sniperclass...
Lightsabremod for Coop - just for fun - to push s.o. over the edge... ;)
EGM<NL>E
8th May 2008, 07:07 PM
i send xplod the sabre files yesterday :P
XploD
17th May 2008, 01:17 PM
Thanks for your help.
@Alo: I installed the MapVote mutator and configured it to be able to support up to 4 Inf game modes ( TDM, EAS, Assault (as dummy :-) ) and Inf Unreal Coop)
So the majority defines which gamemode is played on XploD.de!
To call the vote menu, use following mutate command:
mutate bdbmapvote votemenu
Stinkmarder
18th May 2008, 03:33 PM
I have set an Infiltration server up for public use.
Good news.
Are there any other server admins in here who can post the mutators they are using ( with version information or file's date) to be able to match versions?
Just use the latest version?
Could you please enable downloading on your server? I can't play on it due to some missing files.
XploD
25th May 2008, 10:08 AM
Just use the latest version?
This is the crux of the problem :-)
Some sites where the newest versions should be located are down ( e.g. RealTargets and Blitzschlag's german mirror :rant: ), so that all I could do was searching the web for _any_ version on the web.
If there are any players left interested in setting up a server I would create a new site where to download the latest versions of mutators currently in use, but I think it is'nt worth the work any longer :(
Could you please enable downloading on your server? I can't play on it due to some missing files.
This has been caused by merging two of my servers to a single "big" one. The problem should be fixed now, because all files have been placed in the fastdownload directory...
Stinkmarder
5th Jun 2008, 05:33 PM
[Downloads] The problem should be fixed now, because all files have been placed in the fastdownload directory...
Well, that's the problem. You only enabled redirected downloads, but left the usual method disabled.
Unfortunately redirected downloads don't work with all UT versions. At least it doesn't with the Linux version. Not sure about Mac.
XploD
6th Jun 2008, 06:46 AM
Well, that's the problem. You only enabled redirected downloads, but left the usual method disabled.
Unfortunately redirected downloads don't work with all UT versions. At least it doesn't with the Linux version. Not sure about Mac.
OK, I got the point.
The fastdownload feature comes with UT4.51 which is IMHO needed to use fastdownload mechanism. I once played under linux, and Fastdownload worked well.
I tried to install both download mechanism, but I don't have the possibility to check this atm. But I'll try to get both methods to work...
hara
9th Jun 2008, 07:07 PM
Hmmm, I still would love to see a working mapvote mutie...there are alternatives to bdbmapvote. For example this one:
http://www.utzone.de/include.php?path=content/download.php&contentid=5514
Maybe this will work better?
XploD
10th Jun 2008, 02:18 AM
It's the MapVoteLA mutator which is running on my server.
I just tested to use the MapVote mutator without Multimut, and it work's quite better... Starting the server with 22 mutators at command line is no problem on linux, but using admin commands to change the game mode has it's issues...
When I want to start extra mutators (e.g. Microbulk) with a switch command, the command line is somewhere cutted and just a view mutators are started...
My next try is to specify all mutators for every game mode in the MapVoteLA Ini file, and test if this will work better.
PS: MapVote is now installed on the server...
>Syd<
27th Jul 2008, 04:22 PM
c) For those who play often:
Which mutators / maps / etc. do you want to play?
Yes, which mutators ?! ... help ... :(
PS : I like EAS ....
ant75
4th Jan 2009, 04:35 PM
Xplod, i tried joining your DTAS server but i'm getting an INF_Assets mismatch. Did you change the Inf files or something ?
XploD
5th Jan 2009, 06:48 AM
Xplod, i tried joining your DTAS server but i'm getting an INF_Assets mismatch. Did you change the Inf files or something ?
There's a package called "psytex" which exchanges some core infiltration files with better skinned once.
The original files and installation manuals can be found here:
http://infiltration.forum.cerberon.net/viewtopic.php?t=32
You can also download the psytex files here:
http://www.mhoelscher.de/index.php?page=259
Or via http://www.mhoelscher.de/ --> Downloads --> Textures
Maja and me are trying to collect all remaining infiltration files and make sure that they are availaible in their original form as long as possible (not just in a community edition installer exe)
Best regards,
_X_
zeep
7th Jan 2009, 03:02 PM
Just give me randomteamspawn + DTAS. All the compass + hud mutators also ofcourse.
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