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UnrealGrrl
16th Apr 2008, 08:52 PM
Thanks to ShadeMistress - these are now fun for CTF too :)

vCTF maps converted for CTF play! (http://utforums.epicgames.com/showthread.php?t=609609)

of course not perfect but they play better than you might think as CTF maps... Epic should have included an option to remove vehicles and allow TL use in vCTF maps by an option in settings.

so far SM converted, Suspense, Sandstorm and Necropolis.

Sjosz
17th Apr 2008, 05:56 AM
Even though the more CTF content, the better, I don't really see the point in converting levels from vCTF to CTF, mainly because the sheer size of the vCTF levels and their open and even more hitscanny nature don't contribute positively to regular CTF. Good effort though.

Wail of Suicide
17th Apr 2008, 03:03 PM
With most of them, I agree - Not really suitable for regular CTF. But then again, they may be ok for something like low-gravity iCTF. At least they're available to play.

UnrealGrrl
17th Apr 2008, 05:22 PM
like i said, they arent perfect for 'classic' ctf play, but they are still fun in many respects and for those that like to play weith more than 5 or 6 on a side, and it seems like theres a fair amount of those players out there, these maps present an interesting alternative...

as always, more 'true' ctf maps would of course be ideal :)