I was in the mood to make another map and came up with an idea (im prob not the first so not trying to claim it ;-)) of doing an oversized deathmatch map that takes place inside a pinball machine.
my questions pertain to making the "bumpers" and "flippers" work in terms of launching a player. I would like to create a bumper that, when hit from different angles (say the basic 8 way directions), the player bounces off the bumpers hard (like a pinball).
I have a good deal of knowledge of the editor in terms of basic design, using the tools, etc...ive just never worked with the physics or acceleration features. Any ideas on where to start to research this (for a 2k4 map) or additional ideas of fun things to add to the map? thanks gang!
my questions pertain to making the "bumpers" and "flippers" work in terms of launching a player. I would like to create a bumper that, when hit from different angles (say the basic 8 way directions), the player bounces off the bumpers hard (like a pinball).
I have a good deal of knowledge of the editor in terms of basic design, using the tools, etc...ive just never worked with the physics or acceleration features. Any ideas on where to start to research this (for a 2k4 map) or additional ideas of fun things to add to the map? thanks gang!