View Full Version : Freely walking characters? in unreal/engine/runtime. know how to set paths etc...

31st Mar 2008, 05:23 PM

I've been trying to get freely walking character's around a scene.
Been creating Paths (Path node thing) and it shows the paths in the editor - but how do i get the bots into the scene and to walk the paths, in runtime?
Is it even do-able outside of unreal tournament (e.g. found > addbot 3 etc.) - that doesn't have any effect in runtime.
Probably really simple question - but fairly new, so not sure.

Thanks for any help.