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View Full Version : UE3 - GoW help with pathnode.


Ingham
9th Mar 2008, 07:18 AM
Hi,
im just creating a very simple map to get my mapping underway but when it comes to using "kismet" and the scripting its very much above me.
my problem is when i try and add a path node to the AI factory spawn point bar it says "Some object assignments failed because of cross pakage referances". can anyone tell me why and how to fix this

much appriciated. thanks in advance