ninjanomics
8th Mar 2008, 11:58 PM
I'm making a Monastery level in ut3 that will be a CTF arena. It's going to have multiple points of entry into both red and blue base, which will be rotated clones of one another.
There are 3 main courtyards, one on red side, one on blue, and one in the middle. Both the blue and red courtyards will have a bell tower for sniping, and the sanctuary of each side will be the flag loc.
I'm going to try to have plenty of cover in said courtyards and few lifts/jump pads, but mostly stairs, bridges and ramps.
I'll hopefully have an alpha version up for trial runs in the near future, but any insight into general CTF map tips would be appreciated.:D
There are 3 main courtyards, one on red side, one on blue, and one in the middle. Both the blue and red courtyards will have a bell tower for sniping, and the sanctuary of each side will be the flag loc.
I'm going to try to have plenty of cover in said courtyards and few lifts/jump pads, but mostly stairs, bridges and ramps.
I'll hopefully have an alpha version up for trial runs in the near future, but any insight into general CTF map tips would be appreciated.:D