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View Full Version : UE3 - GoW mesh Showing up in map, but not in the editor itself


Ingham
8th Mar 2008, 08:04 PM
Hi im completely new to map making.
ive created a few basic maps using the ue3 just for a mess aorund.
but lately when importing a static mesh into the editor it doesnt show up, but when i load the game to try the level they show up fine, just wondering how to fix this as it makes it rather hard to get any progress done.

thanks in advance.

virgo47
8th Mar 2008, 08:06 PM
Try to press W key in editor. Maybe you just turned static mesh view off accidentaly.

Ingham
8th Mar 2008, 08:11 PM
Try to press W key in editor. Maybe you just turned static mesh view off accidentaly.

thanks man,just shows how "nubish" i really am :lol:

virgo47
9th Mar 2008, 03:33 AM
Doesn't matter. I remember my starts + new UT3 editor kinda "does these tricks to me" again... new tricks of course. :-) Good advice, find somewhere list of commands bound to keys, that might help. Just go through it once even if you don't get it all. Maybe something will write into your memory and you'll have subtle idea what might go wrong next time.

(The list is also available in some Input.ini file, but it might be named otherwise for GoW - I don't know.)