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NeoNautica
25th Jan 2008, 06:06 PM
Note: the 2004 is the year of the car, not the version of unreal.

Started working on this a few days ago and its on track to meet my 15,000 triangle limit. Sitting at 8,000 Tris right now.

http://ghidora.liquidweb.com/~neonauti/NightLife/CarB_Render_00.jpg

http://ghidora.liquidweb.com/~neonauti/NightLife/CarB_Render_01.jpg

http://ghidora.liquidweb.com/~neonauti/NightLife/CarB_Render_02.jpg

http://ghidora.liquidweb.com/~neonauti/NightLife/CarB_Render_03.jpg

Since I lost my Chrysler 300 and EuroCopter threads in the forum crash I'll post the last shots of them here as well:

http://ghidora.liquidweb.com/~neonauti/NightLife/300M_Render_DUB_D.jpg

http://ghidora.liquidweb.com/~neonauti/NightLife/Copter_08_B.jpg

stevenhorton
25th Jan 2008, 07:46 PM
Hey, would you by any chance be willing to trade one of you car models for someone to export them as svehicles, and generate the .uc files so you can drive then ingame? I saw your post on the Epic site tonight as well.

Even if you don't want to "donate" a vehicle, I can still get one ingame... I think:P

NeoNautica
25th Jan 2008, 08:16 PM
I can get the cars in game... Its tweaking the code so they run good that kills me.

Want to try bringing a car into UT3, so if that fails I would let someone take a shot at it.

I don't think "trade" is the right word... more like "donate" or "lend" :)

The only car I could do that with would be the IS300 since I still haven't textured the Chrysler 300. If anyone knows someone with a good helicopter script let me know. I would love to see the EuroCopter flying around. :)

NeoNautica
28th Jan 2008, 08:21 PM
Car Progress: Did most of the work for the side of the car. Still needs mirrors and wipers before moving on to the rear.

http://ghidora.liquidweb.com/~neonauti/NightLife/CarB_Render_04.jpg

NeoNautica
30th Jan 2008, 08:56 PM
Added mirrors, wipers, and did some tweaks to the sides of the car. Was playing with VRay a bit, but didn't produce anything worth showing yet... heh.

http://ghidora.liquidweb.com/~neonauti/NightLife/CarB_Render_05.jpg

Smokin
30th Jan 2008, 10:35 PM
You seemed to have mastered the low poly car modeling they look great. You seem to have a good method of modeling cars much better than my time consuming vertex adding method. Here is the front of my car that i am modeling using Gmax which is abit of a downgrade to what i am used to.

stevenhorton
31st Jan 2008, 10:30 AM
Nice progress NeoNautica:) Smokin, good start. Have you ever tried Blender? It is completely different, but I find it easier then Gmax or Maya PLE.

[VaLkyR]Anubis
31st Jan 2008, 11:11 AM
Oh well,Audi isn't really my taste of a car,but your work is always very good.The Chrysler car and helicopter are very good,too.Everything you have ever made had many details,you are very good.:)

NeoNautica
1st Feb 2008, 12:38 PM
Smokin: My method is a bit like adding verticies, except I add edges (edit poly > Edge mode> Connect). Don't listen to steve... Max is the best... lol.

Anubis: Audi has some hot cars, but the A4 is a more typical sedan. Still has good styling though.

Exterior Modeling Complete (for now):

http://ghidora.liquidweb.com/~neonauti/NightLife/CarB_Render_06.jpg

[VaLkyR]Anubis
1st Feb 2008, 03:50 PM
Yes,I know what you are talking about,Audi has some good cars,my favourite of them is the Audi R8,the normal car version of the Le Mans car.That car looks very good,I like the design and the speed,hehe.:)
http://www.dieselstation.com/wallpapers/Audi-R8/Audi-R8-061.jpg
http://www.motor-talk.de/images/News/2006-06/15031pix1hires.jpg
Looks good,so what now,do you wanna design the inside of the car,too.:)

stevenhorton
1st Feb 2008, 10:04 PM
NeoNautica, no argument about Max being better! But, if you can't affort Max or Maya, Blender beats anything else free.

NeoNautica
2nd Feb 2008, 12:20 AM
I'm just picking on you :)

[VaLkyR]Anubis
8th Feb 2008, 05:57 AM
Any progress Neo,just asking.:)