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Vailias
22nd Jan 2008, 01:43 AM
Update: Now including First Person Arms
http://www.fileplanet.com/193547/190000/fileinfo/UT3-Skeletons-FBX-format,-Maya-compatible

Thought this might be of some use to a few guys around here.
oXYnard exported the max skels to fbx, but they didn't export right out of maya, some bones came over as mesh data, so I fixed that and repackaged the things. All is well now out of maya.
Enjoy, and happy modding!

Goldfenix
22nd Jan 2008, 02:21 AM
thanks, been looking for this for a while now

SaD
22nd Jan 2008, 10:00 AM
Moved and made it sticky.

Thanx Vailias :)

ghandi666
1st May 2008, 04:58 PM
thank you so

Djehuty
30th May 2008, 01:04 PM
great! By the way don't you have them for 3D Studio Max 7? ^^

Vailias
31st May 2008, 01:14 AM
Epic provided the Max versions.

However there are .fbx versions included in this zip pack that will import to max.

leilei
31st May 2008, 12:19 PM
Can you provide .psk versions for the rest of us that can't open those zillion-dollar-program formats?

Vailias
1st Jun 2008, 12:56 AM
http://wiki.blender.org/index.php/Scripts/Manual/Import/FBX

better solution

Vailias
22nd Oct 2008, 06:50 AM
UPDATE. See first post

XenoAisam
29th Oct 2008, 12:37 AM
i was hopping something hapend in this whole thread!
full tutorial for rig ut3 model in this skincity