View Full Version : A couple of Beta 1.5
19th Apr 2006, 12:50 PM
- When the gameplay ends, game doesn't make any attempts to load the next map - have to click forfeit (offline).
On the Outpost 5, when you go to the second objective (the switch) when you're about 20-30 meters to it to the left of will be concrete wall where you can walk into and may be even fall out of the map - didn't get too far.
19th Apr 2006, 01:09 PM
Will be noted. thank you!
20th Apr 2006, 04:42 AM
I found a little bug in DA2-Classic-Egypt:
You can shoot through that statue you can see on the following screenshot.
Not very important, but I noticed that.
And here an answer from the Maclogist Forum as I postet the DA2 1.5 Beta.
The map previews and loading screens were not optimized for low-end systems (pixelated and impossible to see), the sniper zoom, which I thought was fixed already, still didnt work, there was a lot of mouselag.
I don´t understand his problems and I can not confirm that, because for me everything works fine! :)
Perhaps he should buy a new computer... ;)
20th Apr 2006, 05:01 AM
The sniper zoom works, at least offline. And BTW, why the statue should be shootable through? It's against logic - it's solid.
20th Apr 2006, 05:42 AM
Oh I mean that you can shoot through the statue!! Thats what I wanted to say not that you should be able to shoot through.
21st Apr 2006, 09:38 AM
-Invisible AVER turrets.
-Defending mech got 3 plasma bombs instead of 3 nades.
-Only thrower of plasma bomb hears the 'beep' sound.
-When you die the red light on your own mines dont show anymore, but they still work.
-Ending scenes dont work correct.
-Plasma bomb doent do dmg though walls.
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