View Full Version : Log file from test

19th Apr 2006, 01:29 PM
Below is a set of log files derived during play:

April 19, 2006 1:28 EST (http://swagshack.dyndns.org/logfile_us_19-4-06.txt)

April 19, 2006 1:50 EST (http://swagshack.dyndns.org/logfile_us_19-4-06b.txt)
Repaired Link.

April 21, 2006 1:17 EST (http://swagshack.dyndns.org/server.log.21-4-06.txt)
Client Log from session (http://swagshack.dyndns.org/Client.Log.21-4-06.txt)
Server: Dedicated. Two players. Crash.

April 21, 2006 2:05 EST (http://swagshack.dyndns.org/server.log.21_4_06b.txt)
Client Log from session (http://swagshack.dyndns.org/Client.log.21_4_06b.txt)
Server: Dedicated. Two players. Player Won. Crash.

May 6, 2006 4:00ish EST (http://swagshack.dyndns.org/SERVER.LOG.06-05-06a.txt)
Client Log (http://swagshack.dyndns.org/CLIENT.LOG.06-05-06a.txt)
Match ended with all HQs destroyed. Unit would not automatically attack each other. Turrets would not automatically defend.

May 17, 2006 3:00ish EST (http://swagshack.dyndns.org/SERVER.USkaarj.log_17-05-06.txt)
This is is HUGE, HUGE HUGE (155mb) .. so you may want a cup of tea before it opens.
Repaired Link


19th Apr 2006, 05:05 PM
Thanks for doing this, you might also want to report your system specs and connection type?

20th Apr 2006, 09:23 AM
AMD 2000+
1 GB PC3200
PNY AGP 6800 VC (128MB)
SB Live! Gaming Edition
2MB Cable Connection
Win XP Home Ed
UT2004 patched to 3369

20th Apr 2006, 07:49 PM
any update on getting me some more logs files.. I really need ones that happen after a server crash.

20th Apr 2006, 08:54 PM
No, today ended up being a little hectic for me. Wife's boss died of a heart attack and she(my wife) is pretty emotional about it. Should be able to get some more tomorrow however I haven't been able to successfully crash a server yet. Does it crash, generally, in both listening and dedicated or just dedicated .. what?

22nd Apr 2006, 03:13 PM
So from the looks of it that crashes seem to happen when the game ends and you change maps or the server wants to change maps. As I look through the code I see there was never anything really setup to deal with the end game process. When the server crashed was the game over ? or had you been playing for awhile ?

22nd Apr 2006, 03:16 PM
In one instance, the first from yesterday, it crashed during play. The second crash came when the match ended.

22nd Apr 2006, 04:03 PM
how long had you guys been playing the first time ?

22nd Apr 2006, 05:19 PM
I imagine it was about 15 minutes.

18th May 2006, 01:39 PM
I just had a nice long feedback post that got lost when my session timed out. DOH! :doh: I will try another post on this matter after the next test.