LiquidLithium
14th Apr 2006, 11:20 AM
Ok, so im following the cubemap tutorial for a nice looking reflection on my water.
I took my screens, shopped them and now i need to import them.
What format should i use? I attempted .bmp (they are 32bpp) but that wont import. I saw something about 8bpp, but i think UT2004 (unrealed 3) can handle a little more than 8pp for a texture, am i wrong?
Anyways, what format would you gut recommend using. My photoshop wont let me save under 16bpp? So, if i need to do that, what program do you guys use?
Thanks
I took my screens, shopped them and now i need to import them.
What format should i use? I attempted .bmp (they are 32bpp) but that wont import. I saw something about 8bpp, but i think UT2004 (unrealed 3) can handle a little more than 8pp for a texture, am i wrong?
Anyways, what format would you gut recommend using. My photoshop wont let me save under 16bpp? So, if i need to do that, what program do you guys use?
Thanks