Burningmace
14th Apr 2006, 06:02 AM
I've been experimenting with outdoor mapping, but I have a few problems...
1) All of these skybox tutorials have like 1024x1024x1024 outdoor areas, but when I build one like that and play it (with a "hovering platform" which I start on) I can easily do a running jump to the sides.
2) My skyboxes have a wierd brown line on them at the seems. My original thought was that it was a lighting problem, but all of my skybox textures have the Unlit flag set (the ones for my backdrops and my actual skybox).
3) I can't seem to make my outdoor levels seem even slightly realistic. I built a level with a skybox around it (stars) and then made a big platform in the middle with flamethrower like emitters on the bottom (for "propulsion"). Problem is it just looks totally rediculous, like some random object just floating there for no reason. I've scrapped it 3 times, but still get the same problem.
Anybody got any solutions?
1) All of these skybox tutorials have like 1024x1024x1024 outdoor areas, but when I build one like that and play it (with a "hovering platform" which I start on) I can easily do a running jump to the sides.
2) My skyboxes have a wierd brown line on them at the seems. My original thought was that it was a lighting problem, but all of my skybox textures have the Unlit flag set (the ones for my backdrops and my actual skybox).
3) I can't seem to make my outdoor levels seem even slightly realistic. I built a level with a skybox around it (stars) and then made a big platform in the middle with flamethrower like emitters on the bottom (for "propulsion"). Problem is it just looks totally rediculous, like some random object just floating there for no reason. I've scrapped it 3 times, but still get the same problem.
Anybody got any solutions?