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[KU]Malevolent
28th Mar 2006, 03:52 PM
I hear you have to turn off anti-aliasing and something else. Could anyone tell me how to do it?

I have the problem where I can not select surfaces to apply textures.

Jackal
28th Mar 2006, 06:31 PM
Do you have Ati or nVidia? I have an nVidia card, so I can help you with that if you have that. I don't think the issue is for nVidia cards thou, so maybe someone can help you out that has the Ati card.

What version of UED are running also?

If you happen to have a nVidia card, you can right click on the nView Icon located on the bottom part of your screen in your task bar thing. Right Click on it, and select "Performance & Quallity Settings". Select the Anti-Alliasing option and then just select the "Turn Off AA"

See image below for help.

[KU]Malevolent
28th Mar 2006, 07:13 PM
I have an ATI. I'm running 3.0.

Kantham
28th Mar 2006, 09:00 PM
Try turning off Anti-Aliasing

It's not a problem

Anti aliasing act really bad on the viewports. Somehow, i can't map anymore without it. Just keep your boxes out of the way, i learned to map with it and now i can't map for **** without it, all my viewports looks awfull and the grids too.

Anisotropic Filtering Could be bad though, i have no idea. Try deleting your Unreal Editor INIs.

Jackal
28th Mar 2006, 09:01 PM
I thought you did. If you can run around in your settings, you should find a section to disable your AA/AS settings.

Try also asking in the Hardware channel of the forums here. I'm sure someone will help you quickly there. You can also use www.google.com

I tried to understand what Kantham said, but I can't do it. I know the AA/AS issues belongs to the Ati video cards. Turn them both off, and it usually fixes 90% of the peoples problems similar to yours.