Because JB2004c is finally coming, I decided I'd write some stuff up about what I'm planning to do with this.
Currently, only one map has a shared jail (JB-Egypt). I want to increase this number by supporting shared jails the best way I can.
The addon I've got in the works is be able to primarily do the following:
Jailfight with weapons other than the shieldgun: prisoners spawn with a random or preset weapon to jailfight with, where random can be random a spawn, a round or a game.
Because it's impossible to detect if a jail is a shared jail, changes in the Jailbreak class file are necessary. Because I'm modifying it anyway, I'm planning to expand JailInfo.
A couple of options will be added to the new JailInfo under the caterogy Shared Jail:
I'm planning to include BigJailHead (bighead based on jailfight performances, everything's reset on release), shared jail specific NoJailKill and an option to split the shared jail (map has to support it).
Is there anything else you'd like to see added to the addon and/or JailInfo?
Currently, only one map has a shared jail (JB-Egypt). I want to increase this number by supporting shared jails the best way I can.
The addon I've got in the works is be able to primarily do the following:
Jailfight with weapons other than the shieldgun: prisoners spawn with a random or preset weapon to jailfight with, where random can be random a spawn, a round or a game.
Because it's impossible to detect if a jail is a shared jail, changes in the Jailbreak class file are necessary. Because I'm modifying it anyway, I'm planning to expand JailInfo.
A couple of options will be added to the new JailInfo under the caterogy Shared Jail:
- bIsSharedJail - if it's a shared jail or not
- JailfightWeaponOverride (array) - overrides my addon's settings. Choices:
- Don't - obey addon settings
- UseWeaponPickups - jailfight weapons are weapons that can be picked up in jail
- SpecificWeapon - a specific weapon
- SpecificWeapon - prisoners spawn with this jailfight weapon
- bForceJailWeapon - prisoners in this volume are forced to take out the jailfight weapon and able to get shot.
I'm planning to include BigJailHead (bighead based on jailfight performances, everything's reset on release), shared jail specific NoJailKill and an option to split the shared jail (map has to support it).
Is there anything else you'd like to see added to the addon and/or JailInfo?