pospi
4th Mar 2006, 09:58 PM
Hey guys,
For the mod I am making, it would be nice for people to be able to compare the game's vehicles by simple statistics you'd find in any racing game. I have chosen Top Speed, Acceleration and Steering as a good place to start.
Steering is eay enough to compare - steerSpeed is as good an indicator as any of a car's handling. However the other two present problems and I really need someone who understands wheeled vehicles to give me an answer on them.
The values generated dont really have to mean anything, so long as they give a good indication of one car's performance relative to another. I don't want to use plain variables to hold the values, because they may not be accurate and could be used to represent a vehicle falsely.
As a variable for top speed, I had thought of taking the vehicle's max engine RPM and factoring in transRatio and the largest gearRatio, but that's just an early guess and doesnt really sound right. Acceleration I have no idea about.
Any help appreciated
cheers!
For the mod I am making, it would be nice for people to be able to compare the game's vehicles by simple statistics you'd find in any racing game. I have chosen Top Speed, Acceleration and Steering as a good place to start.
Steering is eay enough to compare - steerSpeed is as good an indicator as any of a car's handling. However the other two present problems and I really need someone who understands wheeled vehicles to give me an answer on them.
The values generated dont really have to mean anything, so long as they give a good indication of one car's performance relative to another. I don't want to use plain variables to hold the values, because they may not be accurate and could be used to represent a vehicle falsely.
As a variable for top speed, I had thought of taking the vehicle's max engine RPM and factoring in transRatio and the largest gearRatio, but that's just an early guess and doesnt really sound right. Acceleration I have no idea about.
Any help appreciated
cheers!