View Full Version : Minor problem in 3ds Max 7

5th Jan 2006, 10:19 PM
While working on a model in 3ds Max 7, I somehow managed to hide some polygons that will not unhide. As a matter of fact, they just don't appear at all, except when the model is rendered. Does anyone know why this is and what I can do to remove those polys?

6th Jan 2006, 04:14 PM
Just press "unhide all" in the right-click context menu.
That should fix the problem

6th Jan 2006, 10:22 PM
The Unhide All doesn't work for unhiding them since they don't exist, but they seemed to stop appearing in the render window, so I guess things just magically started working right

6th Jan 2006, 11:41 PM
Are you sure the normals weren't just flipped? Perhaps you could do a "Select open edges" to see if the polies really are gone.