Mover problem!!!

  • Two Factor Authentication is now available on BeyondUnreal Forums. To configure it, visit your Profile and look for the "Two Step Verification" option on the left side. We can send codes via email (may be slower) or you can set up any TOTP Authenticator app on your phone (Authy, Google Authenticator, etc) to deliver codes. It is highly recommended that you configure this to keep your account safe.

Hoyr

Mapping madman
Dec 18, 2005
8
0
0
Sweden
I got a problem adding my movers... i do all that **** with the template and the intersecting stuff but when i press add mover brush i itsn't the shape i want it... instead it is in the shape of the last selected static brush...
what is it i do wrong!!!???
 

Hoyr

Mapping madman
Dec 18, 2005
8
0
0
Sweden
ohh... thanks! But how do i make a mover in unreal engine2 then???
 
Last edited:

CAWeissen

The lone american
Dec 23, 2005
3
0
1
33
America :D
www.d2fclan.com
I'm not sure, but I think when you click the add mover button, the selected static mesh will appear where the builder brush is. I'm much more familiar with UEd3, so I'm not sure if it will work.;)