I am trying to convert some of the fun and exciting UT GOTY maps for use in RavenShield. I highlight the GOTY map in it's entirety and then paste it to the RvS UnrealEd...
I have 2 major problems when I try this.
The brushes are all mixed up. Reversed, out of alingment etc etc...
The second problem is that, even though I have the proper textures copied into my RvS /Textures/ dir, the copied map just displays everything as the one texture that is selected at the time of the PASTE.
I have tried saving the entire map and selected brushes as 3ds, but I still have the same issues pop up.
Is there a trick to doing this?? Or is it that it simply cannot be done?
Thanx
SODsniper
www.specialopsdivision.com
I have 2 major problems when I try this.
The brushes are all mixed up. Reversed, out of alingment etc etc...
The second problem is that, even though I have the proper textures copied into my RvS /Textures/ dir, the copied map just displays everything as the one texture that is selected at the time of the PASTE.
I have tried saving the entire map and selected brushes as 3ds, but I still have the same issues pop up.
Is there a trick to doing this?? Or is it that it simply cannot be done?
Thanx
SODsniper
www.specialopsdivision.com