PDA

View Full Version : Good Luck Have Fun on that one.


Kantham
18th Dec 2005, 03:57 AM
Ok seriously.

I want to experiment something here, it's basicly a duplicating of half a map.

let's say that i got the whole Blue base ready

http://img215.imageshack.us/img215/3595/alone5jw.gif

Now i select all that stuff using the camera tool.
And i duplicate it.

Once i have it duplicated, i can't get want i want.

All i can get:
http://img215.imageshack.us/img215/9085/rotated9ic.gif

What i want:

http://img215.imageshack.us/img215/3940/whatineed6pi.gif

Yes what i want is to 'mirror' it.

I also tryed to scale the BSP pushed from the inside so i could get it... but it really messed it up i had to clean this mess. The scale map tool don't worked either, using a scale of '-1' just did the same as fliping it.

Anyone got any ideas?

Mapster
18th Dec 2005, 05:06 AM
Go: Tools \ Rotate Actor. and change teh Minimum Numbers

Kantham
18th Dec 2005, 05:28 AM
That's about the best i've been getting using it

http://img232.imageshack.us/img232/1387/sanstitre6no.th.jpg (http://img232.imageshack.us/my.php?image=sanstitre6no.jpg)

EDIT: wow, i just builded that stuff all messed up like that, and guess what, it builded the whole other part like if nothing has been rotated. That's retarded for bps i'll presume, thanks anyway, it could have worked.

G.Lecter
18th Dec 2005, 07:05 AM
Try this: ;)
- Move your Red Brush so that you get one of its edges as a symetry axis.
- Select everything in your map.
- Duplicate.
- Put the duplicated thing over the original one.
- Right click on one redbrush vertex.
- Click the Mirror 'X' button.
It works with brushes, but I think meshes don't get mirrored. I don't see any mesh in those pics so this should work well for you... :)

Kantham
18th Dec 2005, 07:11 AM
zOMGWOOTTHANKSHAVEANICEDAY

Worked perfecly, it did some specific calculations it wouldn't do without it, awesome. G Lecter, thank you.

The_Head
18th Dec 2005, 10:35 AM
Nice G.Lector, will remeber that one. i'm sure it will be handy one day.

Wardad71
19th Dec 2005, 01:33 PM
I'm just getting started mapping and I would think this would be a HUGE time saver. Thanks G.Lecter (for possible future help due to this post) and I'll be checking out more of your stuff around here!