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View Full Version : Brushes out of order after copying from map to map, sound weird ?


tildamagic
17th Dec 2005, 05:51 AM
come come sometimes when i copy a set of brushes from one map for use in another map the brush order goes nuts ?

ive been building a ship map and the insides are looking great but i had built this pipeline thing out of experimentation in a seperate map file. i think it would look great with all the brushwork thats involved in it. really slick brush sinking and beams etc.

but after copying them into the ship map, all the brushes were out of order. its like the brushes were all set to first in the brush order. easy fixed with a little dirty work but in my efforts to learn ued i want to understand what i did wrong and if theres a better way to import them without the darn things messing up.

honestly some times it does it and sometimes it dosent. really weird glitch perhaps ?

G.Lecter
17th Dec 2005, 10:08 AM
I'm not sure if that's a bug or not, but you shouldn't have any trouble if after pasting all your brushes, you click Order -> To Last again (keeping all the brushes selected, of course...) ;)

tildamagic
19th Dec 2005, 09:59 AM
well if i have the brushes selected to last most of them look okay but then the addition brushes need to be seperately sent to last. no big deal for my little rooms im porting but i can imagine doing that for an entire map. =0)