Any really good references regarding both client side and server side demos? I'd like to know how recording a demo affects a clients pc as well as the overhead involved in recording server side. Does the client take a hit when recording? How much typically? What about the server? It's obvious you'd need alot of extra storage server side to house the demos, but what other factors should I look out for?
For instance:In the .ini for the server, I know when recording a demo that differing tickrates in the [IpDrv.TcpNetDriver] and the [Engine.DemoRecDriver] sections can cause issues when viewing the demos. Plus, I know that the tickrate of the server when recording is dictated by the tickrate in the [Engine.DemoRecDriver] section. Does anyone have a "best" practice setup that they would like to share? We currently use a tickrate of 40 on both of our servers. Should I raise the tickrate in the [Engine.DemoRecDriver]? What affect could this have?
Anyway, if anyone has a couple good references or has experience in this area, I'd like to hear what you have to say about this.
Thanks,
nbk-JaGo
For instance:In the .ini for the server, I know when recording a demo that differing tickrates in the [IpDrv.TcpNetDriver] and the [Engine.DemoRecDriver] sections can cause issues when viewing the demos. Plus, I know that the tickrate of the server when recording is dictated by the tickrate in the [Engine.DemoRecDriver] section. Does anyone have a "best" practice setup that they would like to share? We currently use a tickrate of 40 on both of our servers. Should I raise the tickrate in the [Engine.DemoRecDriver]? What affect could this have?
Anyway, if anyone has a couple good references or has experience in this area, I'd like to hear what you have to say about this.
Thanks,
nbk-JaGo