I have been reading lots of these mod-idea and mod-recruitment posts and I just wanted to share some info with you. Some of these talk about Game Design itself others talk about getting into the business. All in all its good reading and very good points are made whether you want to be in the business or just make a mod for the hell of it.
http://www.vancouver.wsu.edu/fac/peabody/game-book/Coverpage.html
Basically a whole book which an updated version could cost you about 35$...
http://www.discovergames.com/how2sell.htm
Read.
http://www.sloperama.com/advice/idea.htm
Lessons 13 in particular
http://www.gamedev.net
Tons of articles, tutorials, and recommendations for books.
http://www.gamasutra.com/
I just recently found this. Its a game-design magazine. I've found some interesting reads, one of them being underrated games.
http://www.bluesnews.com/
Gaming news.
Anyway, I hope this helps someone with their game design, programming, writing, or other related talent/hobby/job.
http://www.vancouver.wsu.edu/fac/peabody/game-book/Coverpage.html
Basically a whole book which an updated version could cost you about 35$...
http://www.discovergames.com/how2sell.htm
Read.
http://www.sloperama.com/advice/idea.htm
Lessons 13 in particular
http://www.gamedev.net
Tons of articles, tutorials, and recommendations for books.
http://www.gamasutra.com/
I just recently found this. Its a game-design magazine. I've found some interesting reads, one of them being underrated games.
http://www.bluesnews.com/
Gaming news.
Anyway, I hope this helps someone with their game design, programming, writing, or other related talent/hobby/job.
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