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B
9th Dec 2005, 05:56 AM
Prey

Human Head Studios, Incorporated is working on a new FPS game called Prey. Prey is being developed by Human Head Studios in partnership with 3D Realms, to be published by 2K Games. The game will come to PC and Xbox360.

Release date: 2006 (TBA)

Features: (taken from site)

Built on an enhanced Doom 3 engine, the most impressive 3D engine used in a released game.
Portal technology adds a new dimension to gameplay, allowing enemies to appear out of thin air and create new and completely original puzzles and gameplay styles.
Several never-before-seen gameplay elements such as Spirit Walking, Wall Walking, and Deathwalk.
Highly organic, living environment that itself can attack Tommy.
A deep, emotional story of love and sacrifice.
Tommy has a sidekick, a spiritual hawk that can help him fight enemies and decipher the alien language of the living ship.
Multiplayer game support that takes advantage of the unique gameplay styles in Prey.


Story:

Prey tells the story of Tommy, a Cherokee garage mechanic stuck on a reservation going nowhere. Abducted along with his people to a menacing mothership orbiting Earth, he sets out to save himself and his girlfriend and eventually his planet.

Site & Trailer: http://www.prey.com/ Check the E3 demo!

Screenshots:

http://www.2kgames.com/images/slicks/prey_ss1.jpg

http://www.2kgames.com/images/slicks/prey_ss2.jpg

http://www.2kgames.com/images/slicks/prey_ss3.jpg

http://www.2kgames.com/images/slicks/prey_ss4.jpg

Turret 49
9th Dec 2005, 05:59 AM
Portal technology adds a new dimension to gameplay, allowing enemies to appear out of thin air and create new and completely original puzzles and gameplay styles.


Two in front, one behind.

B
9th Dec 2005, 06:11 AM
Yeh sounds familiar eh? :lol: Let's jus hope they don't make a doom cloneand it's worth the wait. Judging from the E3 movie they are on the right track.

tool
9th Dec 2005, 08:52 AM
I've been waiting for this game for years. It has been in development almost as long as Duke Nukem Forever. Only unlike DNF this game is actually coming out.

Slainchild
9th Dec 2005, 09:08 AM
Features: (taken from site)

Built on an enhanced Doom 3 engine, the most impressive 3D engine used in a released game.

Hah.

edhe
9th Dec 2005, 09:14 AM
I don't think anyone knows what the Doom3 engine can do, 'cos all you get to see is brown on brown on brown on black.

Slainchild
9th Dec 2005, 09:32 AM
I don't think anyone knows what the Doom3 engine can do, 'cos all you get to see is brown on brown on brown on black.
To quote a D3 mapping tutorial:

"The more lights you add the brighter the area, but the more surfaces that get hit and the harder that effects the FPS. Lowest in game FPS." ... "This means that where an overlap occurs the engine basically renders the area multiple times, once for each light. Obviously this then means the more areas of overlap you have the more renders that are going on and the more CPU and GPU power/time that's being used up."

It will be a long time before you will be able to run the Doom3 engine to it's full potential. By then of course, there will be a certain unreal engine 3 around, which handles lighting (along with pretty much everything else) a lot better. :o

Arcturus
9th Dec 2005, 11:01 AM
I've been waiting for this game for years. It has been in development almost as long as Duke Nukem Forever. Only unlike DNF this game is actually coming out.
Not quite correct. When the game was first announced (before the Quake 2 / Unreal era if I'm correct) it looked promising, but was cancelled. It seems that only recently they picked the project back up. :)

Dave the Insane
9th Dec 2005, 11:10 AM
I didn't really care for this as i had only seen screenshots until Games(tm) did a huge preview of it.

As for the Doom 3 engine, although Quake 4 is still a lot of brown i thought it showed of what it can do a lot better than Doom 3. With a development time this long they should hopefully do something right.

MediocreTangerine
9th Dec 2005, 11:25 AM
"The more lights you add the brighter the area, but the more surfaces that get hit and the harder that effects the FPS. Lowest in game FPS." ... "This means that where an overlap occurs the engine basically renders the area multiple times, once for each light. Obviously this then means the more areas of overlap you have the more renders that are going on and the more CPU and GPU power/time that's being used up."[/I]

That sounds like a weakness in the engine to me. It limits you by only allowing you to do one light per surface unless you want crappy performance because it's too inefficient to do a way to render multiple lights instead of rendering the entire surface multiple times.

I'm hoping this game will be the one that Doom 3 and Quake 4 weren't. The D3 engine has a great potential for immersion and atmosphere, but it needs a great game and story under it to make those last any more than five minutes.

Skold
9th Dec 2005, 11:48 AM
KMFDM did the soundtrack to this years ago when it was first announced. i'm buying it just for that.

das_ben
9th Dec 2005, 11:51 AM
That's the silliest variation of the 'alien invasion' storyline I've ever come across.

Freon
9th Dec 2005, 01:42 PM
Tommy
Tommy

Tommy

Tommy?? :con:


edit: I've just realized there've been a precedent, but it really suited the game: GTA Vice City. Tommy is a terrible name for an action game :shake:

Bang Yr Head
9th Dec 2005, 02:37 PM
.
Portal technology adds a new dimension to gameplay, allowing enemies to appear out of thin air and create new and completely original puzzles and gameplay styles.

HAHAHAHAHAHHAAHAHA :lol: :lol: :lol:

EDIT:

actually, after watching the gameplay video, it looks pretty damn good.

B
9th Dec 2005, 02:59 PM
the portals look like the portals in Quake 3, but better. You can even shoot through them, I'm not sure if Q3 had that too.

missPoopShoot
9th Dec 2005, 03:15 PM
after watching the gameplay video, it looks pretty damn good.

Yes, I agree. Really looking forward to this game now I've seen the gameplay dynamics in action. Amazing. :)

Jackal
9th Dec 2005, 04:59 PM
I've been waiting for this game for years.

.

Bang Yr Head
9th Dec 2005, 11:15 PM
That's the silliest variation of the 'alien invasion' storyline I've ever come across.

I agree, from the surface, it seems to be the most generic FPS story ever. but that aside, the gameplay looks to do the game alot of justice, even with a lackluster plot.

tool
10th Dec 2005, 12:14 AM
.

Wow that is the most content you have ever posted on these forums. Way to go.

Jackal
10th Dec 2005, 05:48 AM
Wow that is the most content you have ever posted on these forums. Way to go.

I was quoting you because I had the same thougth.

Plumb_Drumb
10th Dec 2005, 07:17 AM
don't mind tool.
This game look f*cking sick!

Rambowjo
10th Dec 2005, 08:03 AM
That gateway thing, looks like the one from Event Horizon
http://www.free-webspace.biz/sonix/EventHorizon/CoregravitydriveEH17.jpg
http://www.propstore.com/images/products/56/eh-lucont6.jpg

tool
10th Dec 2005, 10:11 AM
I was quoting you because I had the same thougth.

Why even bother posting than? Besides you have to pay me $5 if you are going to quote me. now pay up.

Balton
10th Dec 2005, 10:51 AM
KMFDM did the soundtrack to this years ago when it was first announced. i'm buying it just for that.

yust posting to ask wether that avatar is taken from the movie "the warriors". in case it is : tup:

TossMonkey
10th Dec 2005, 06:06 PM
Not quite correct. When the game was first announced (before the Quake 2 / Unreal era if I'm correct) it looked promising, but was cancelled. It seems that only recently they picked the project back up. :)
Definately before the Quake 2 era, if anyone has an original Duke Nukem 3D CD lying around they should pop it in the disc drive and poke around, there are early pictures of Prey on the disc!

And yeah I think it did get canned and then restarted. It looks nice graphically (probably because Doom 3 looks nice too), but I think the story sounds a little crap. Turok in space?

JaFO
10th Dec 2005, 07:26 PM
At least it does look a bit more colourful and undoom-like ... at least the intro-movie. Afterwards it's just as blindingly dark as D3 and Q4.

And while those portals look great. Why do they need some kind of bs-excuse to spawn enemies behind you ? Or is the AI just as crappy as it was in the rest of the Doom3-engine games as well ?

Skold
10th Dec 2005, 08:12 PM
yust posting to ask wether that avatar is taken from the movie "the warriors". in case it is : tup:

Of course! :)

Airmoran
10th Dec 2005, 10:31 PM
edit: I've just realized there've been a precedent, but it really suited the game: GTA Vice City. Tommy is a terrible name for an action game :shake:
I'm guessing the name's supposed to be tongue-in-cheek and the dude is pretty disillusioned with his ancestry, cause yeah, given the state of Cherokees nowadays... I'm surprised he isn't on unemployment. ;)

...took their land, pillaged their women, raped their villages...