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View Full Version : Im about to give up


HitmanVp
6th Dec 2005, 03:09 PM
im a big fat noob to making maps. The only 2 maps ive made were VPHitnRun and EgyptianCivilwar. Well im trying to make some better maps now. Ive read and found about every damn turturial on the net by now. But i still cant figure this out.

Im trying to make a door that closes when a button is pushed. The mover is setup in 2 keys. Base and 1. I have a trigger thats setup as a use trigger. How do i make it so that once the trigger is activated, the door will close.

I also will need to add a few other events to happen once the trigger is activated. Ive named the trigger, under Event>tag, i named the door to the same thing. Ive been playing with a ton of settings but am getting no where. I feel like im just blindly stabbing. What settings do i need to make this work?

Thanks for the help

The_Head
6th Dec 2005, 03:30 PM
Have the door left open by default. And have that door (the mover) tag be the same as the triggers event.

Make sure in the mover object properties the initialstate is set to trigger_
not sure which one you want, depends on what else you want to do with it, just test the different choices.

MrSmiles
7th Dec 2005, 12:08 PM
under the mover properties there's a drop down menu to change the way it is triggered

i cant remember with property it's under but i think there's 3 options under it

the default is BumpTimedOpen (something like that) change it to TriggerToggle if you want the Use_Trigger to be the only thing controling the door and set it to Trigger Control if you want to hit the trigger to make the mover do it's thing and return.

HitmanVp
7th Dec 2005, 01:16 PM
thank you guys so much, finally.