I was wondering if any of you guy know what might be causing my problems...
when I load up UnrealEd the entire 'Shapes' group of buttons are missing. The stairs, the cubebuilder, all of it, is missing. Indeed, the only reason I know they are supposed to exist is that I printed out a 74 page guide on how to use it at work...
when I have a look in LOTD.txt within the Land of the Dead system folder, I find the following:
ScriptWarning: ZombieFactory Autoplay.ZombieFactory45 (Function DEBAIT.OpponentFactory.Init:0037) Accessed None
ScriptWarning: ZombieFactory Autoplay.ZombieFactory46 (Function DEBAIT.OpponentFactory.Init:0037) Accessed None
ScriptWarning: Payphone Autoplay.Payphone1 (Function AdvancedEngine.ActionableStaticMesh.PostBeginPlay:0013) Accessed array 'Skins' out of bounds (1/1)
ScriptWarning: Payphone Autoplay.Payphone0 (Function AdvancedEngine.ActionableStaticMesh.PostBeginPlay:0013) Accessed array 'Skins' out of bounds (1/1)
Log: Init Phase E
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Font None.': Can't resolve package name
Warning: Could not load stock Tiny font
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Font None.': Can't resolve package name
Warning: Could not load stock Small font
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Font None.': Can't resolve package name
Warning: Could not load stock Medium font
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
IMaster: Could not load interaction [ini:Engine.Engine.DefaultPlayerMenu]
Log: PC GUI System Initialized
Log: Bound to ALAudio.dll
and similar all the way through it. I have tried reinstalling the editor and I am at a loss as to what it could be. Can you help?
when I load up UnrealEd the entire 'Shapes' group of buttons are missing. The stairs, the cubebuilder, all of it, is missing. Indeed, the only reason I know they are supposed to exist is that I printed out a 74 page guide on how to use it at work...
when I have a look in LOTD.txt within the Land of the Dead system folder, I find the following:
ScriptWarning: ZombieFactory Autoplay.ZombieFactory45 (Function DEBAIT.OpponentFactory.Init:0037) Accessed None
ScriptWarning: ZombieFactory Autoplay.ZombieFactory46 (Function DEBAIT.OpponentFactory.Init:0037) Accessed None
ScriptWarning: Payphone Autoplay.Payphone1 (Function AdvancedEngine.ActionableStaticMesh.PostBeginPlay:0013) Accessed array 'Skins' out of bounds (1/1)
ScriptWarning: Payphone Autoplay.Payphone0 (Function AdvancedEngine.ActionableStaticMesh.PostBeginPlay:0013) Accessed array 'Skins' out of bounds (1/1)
Log: Init Phase E
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Font None.': Can't resolve package name
Warning: Could not load stock Tiny font
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Font None.': Can't resolve package name
Warning: Could not load stock Small font
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Font None.': Can't resolve package name
Warning: Could not load stock Medium font
Warning: Failed to load 'NULL': Can't resolve package name
Warning: Failed to load 'Class None.': Can't resolve package name
IMaster: Could not load interaction [ini:Engine.Engine.DefaultPlayerMenu]
Log: PC GUI System Initialized
Log: Bound to ALAudio.dll
and similar all the way through it. I have tried reinstalling the editor and I am at a loss as to what it could be. Can you help?