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rimmy
28th Nov 2005, 09:00 PM
Name: DM-Jeremiad
Version: Beta
Compatibility: UT2004
Description: Gothic industrial.
Comments: Based on an old Quake2 map I made a few years back.
Screenshots:


http://www.bonecellar.com/mappics/jeremiad_a.jpg
http://www.bonecellar.com/mappics/jeremiad_b.jpg
http://www.bonecellar.com/mappics/jeremiad_c.jpg
http://www.bonecellar.com/mappics/jeremiad_d.jpg

Credits: Epic textures and meshes
Download:
http://www.bonecellar.com/mapfiles/DM-Jeremiad_beta.zip

Comments and suggestions most welcome.

Kantham
28th Nov 2005, 09:22 PM
Lightning looks way better than the previous beta :tup:

rimmy
29th Nov 2005, 07:24 AM
Should have a new version up tonight. Faster lifts, opened up some hallways, blocking volumes, removed that strange piece mesh trim that was floating in the ceiling...

Going to move the weapons around a bit too.

rimmy
30th Nov 2005, 11:17 AM
New file as of 11/30/05. Same location.

http://www.bonecellar.com/mapfiles/DM-Jeremiad_beta.zip

rimmy
4th Dec 2005, 10:50 PM
Slightly updated version.

http://www.bonecellar.com/mapfiles/DM-Jeremiad_beta.zip

If there are no objections I'm about ready to call this finished.

rimmy
9th Dec 2005, 06:31 PM
Another slight update. Spider-webs and fixed a texture alignment.

http://www.bonecellar.com/mapfiles/DM-Jeremiad_beta.zip