View Full Version : [DA2 v1.0.0] The dead won't lay down (Linux)

11th Oct 2005, 03:35 PM
Iam running DA2 under Linux and have noted that when you kill an enemy rather than fall over it will stand there untill it disappears. It makes it hard to decide what is a dead or living enemy, a bug ?

11th Oct 2005, 03:39 PM
I am having a hard time understanding the problem can you please rephrase?

11th Oct 2005, 04:26 PM
mmmm, I remember the Frag Ops mod having the same problem under linux, it was a problem with ragdolls or something.

11th Oct 2005, 05:04 PM
Sorry to be unclear.

What happens is when you kill an enemy bot you would expect it to lay on the ground in some form or fashion but what happens is the bot that has been killed will remain standing untill it disappears sooner or later as set by decals. This means it can be hard to distinquish between live or dead bots. I have not tried this online yet.

Iam using Mandriva Linux 2006 which is using open GL any advice welcome, this is a great game

11th Oct 2005, 05:13 PM
Thanks, now I understand, can you post your DA2.log, located at ..\UT2004\DA2\System\DA2.log. Also please check your DA2 settings regarding Karma physics if they are enabled, set them to High just for a test too.

11th Oct 2005, 05:44 PM
Attached is the DA2 log file

11th Oct 2005, 05:53 PM
It happens when your karma file is missing, make sure you have the file "DA2_Human.ka" in C:\UT2004\DA2\KarmaData\

You prolly forgot that one, or your unzipping application isnt working properly, i know winrar caused me problems with installing karma files @ Frag Ops, dont ask me how that happened, it just screwed the map up.

11th Oct 2005, 05:53 PM
Not sure where to go to set the Karma Physics, had a look at the in game menus but could not seee anything.

11th Oct 2005, 05:56 PM
The file DA2_Human.ka is present in the ut2004\KaramaData folder

11th Oct 2005, 07:09 PM
Well, there's your problem, it should be in the UT2004\DA2\KarmaData\ folder, not in UT2004\KarmaData\ :PP

11th Oct 2005, 08:34 PM
Is this a problem with our zip extracting or a user error?

11th Oct 2005, 08:48 PM
Well I tried the zip too and I can't rmbr any problems.

11th Oct 2005, 08:55 PM
colinkhalid, yes please check your ../UT2004/DA2/KarmaData directory there should be a file named DA2_Human.ka. If its NOT or if the file is in ../UT2004/KarmaData then you have to move it.

Maybe you manually extracted and you forgot the file so please let us know so we can help you make the game work.

12th Oct 2005, 03:11 AM
Sorry its was getting late and I made a typo :o

the file , DA2_Human.ka does exist at the following location : /home/colin/ut2004/DA2/KarmaData

I have noticed that when you install UT 2004 on linux the installer creates a hidden folder at :
/home/colin the folder is named : .ut2004. Inside this folder there are a number of other folders one of which is DA2, (other folders are from other mods eg Fragops and a system folder with the ini files for the normal UT 2004). Inside the DA2 folder is a system folder with several files one of which is DA2.ini and another called DA2user.ini. Not sure if this has any relavance.

I did manually extract the files using ark.

Be happy to help sort this, or any other problem out as I really enjoy this Mod:D

12th Oct 2005, 11:03 AM
Hmm, weird problem might have to get someone from linux support to check it out further. DA2 was tested under linux and it worked fine with karma so something with extraction didnt go well I believe.

12th Oct 2005, 09:49 PM
Got the same problem, but my UT2004 is located in usr/local/games/ut2004. I extracted the .zip as a superuser to the UT2004 directory, and everything except the ragdolls seem to work.

13th Oct 2005, 10:10 AM
What Linux distro are you using JKM ?

I noticed that there are Karama files in the original ut2004 folder should I copy them into the DA2 karama folder ? ................ just a thought.

13th Oct 2005, 12:11 PM
Ubuntu 5.04, but I doubt that should make a difference.

Btw, the karma data from all other mods works fine (for example from RedOrchestra), so I guess it must be a bug

13th Oct 2005, 02:31 PM
Guys try copying the DA2_Human.ka from UT2004/DA2/KarmaData to UT2004/KarmaData.

Also run the game, load a map, suicide then exit game and upload a log.

13th Oct 2005, 04:11 PM
I copied the file as you said and it worked :)

Now the dead will lie down:D

The effect of killing a bot has that ragdoll effect that you would expect,
Did you still want the log file uploaded ?

Thanks for solving that problem its going to make the Mod so much more enjoyable

13th Oct 2005, 06:21 PM
As I understood is, there was a bug in UT2004 that it would not read the files from <MODNAME>/KarmaData, however in a patch they fixed that. Apparently, it was NOT fixed for Linux so thats why I suggested to copy it ;)