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View Full Version : [DA2 v1.0.0] ScriptScreen Problemm


FoxDF
6th Oct 2005, 05:33 PM
Problemm: All ScriptScreens Turn into the Unreal Editor Default Texture, dont know why, but the ScriptScreens in DOM-Access are working. Here are some screens.

Displays on the Weapons
Assault Rifle (http://www.greyfoxstudios.de/temp/DA2/01.jpg)
Sniper Rifle (http://www.greyfoxstudios.de/temp/DA2/02.jpg)
Missile Launcher (http://www.greyfoxstudios.de/temp/DA2/02.jpg)

And every Scope and the wiew of the turrets
Zoom and Turretview (http://www.greyfoxstudios.de/temp/DA2/04.jpg)

Reinstallation of UT and DA2 didnt help

DA|aBsOlUt
6th Oct 2005, 06:00 PM
You must have an old graphics card as it cannot render the zoom effects.

As it seems we havent put any fallback textures so the default one is the bubble one by UT200x.

We will ensure that is fixed in 1.1.

MozTS
6th Oct 2005, 06:36 PM
Too many passes on the textures it looks like to me, might have to make a second one without all the special effects.

Hunz
6th Oct 2005, 07:00 PM
Ah, the turretview, too! I thought it was because of the camera-texture, but its the fuzzy-screen shader.
If you dont have the same problem with the standard-ut lightninggun-zoom, we should be able to fix that.

FoxDF
6th Oct 2005, 07:17 PM
nope, the UT stuff works fine
and the Graphicscard is not old, just one year

FluXs
6th Oct 2005, 07:55 PM
hmm we will look into this then, thanks :)