Does UT 2004 support hardware T&L?

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Spieler

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Oct 5, 2005
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And my question includes UT2003 and UT2007. I have tried to find more information about this issue but the only thing I've been able to find so far was a "t&l card recommended" of the official hardware requirements section on the game package.
 

hyrulian

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Welcome to BuF! :wavey:

UT2k3 and UT2k4 do not require Hardware T&L, although I'm pretty sure it will use it if it's available. As for UT2k7, I'm almost certain that Hardware T&L will be required by then, because IIRC a DirectX 9-complaint card will be required for that game, and Hardware T&L is a requirement of DirectX 9-compliancy.

Oh, and for those who know for sure, correct me if I'm wrong :p
 

edhe

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Jun 12, 2000
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UT:GOTY was one of the last large titles Not to use Hardware T&L.

Onboard HT&L has been a part of graphics accelerators for a good many years now, and is part of the graphics APIs for the same.

HH's right.
 

_Lynx

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Dec 5, 2003
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It uses it of course - hardware T&L is a DX8 requirement, which means most of the games released after 2001 use hardware T&L. UT2004 is capable of running on DX7 videocards which have no T&L module but in this case software rendering is used (I tested it on TNT2 64 and Voodoo Banshee).
 

Dark Pulse

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Sep 12, 2004
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Pretty much like the others say. UT2003 and UT2004 will use it if it's there, and it's highly recommended, but not a requirement. However, any card made after 2000, 2001 or so should have Hardware T&L.

UT2007 will require it.

Man, I remember running UT2003 on my TNT2 64... Fear my 30 FPS in DM-10n1-Clash! :p