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View Full Version : [DA2 v1.0.0] Transparency Bug


Prelithe
3rd Oct 2005, 02:24 AM
Hi all,

While testing the mod, i did bump into a little problem, dunno if you guys have noticed it but there is a problem with when some player dies. They turn transparent. It doesn't happen all the time, but i did capture a screen:

http://img372.imageshack.us/img372/8305/transparent3fl.th.jpg (http://img372.imageshack.us/my.php?image=transparent3fl.jpg)

Could be my Build is a bit too old, but just a note though if it's there you can fix it before the real release hopefully.

btw, review will be up a day or so before the release so stay tuned :lol:
http://unrealreviews.xtopic.net

DA|aBsOlUt
3rd Oct 2005, 02:32 AM
My friend, this is not a bug, this is the sniper class that gets transparent after been sitting idle for a while.

Been transparent helps them hide and become more stealthy.

You automatically get transparent as a sniper by not moving. When you start walking/running you will get solid again. So when you die, you dont move which means you stay transparent :)

FluXs
3rd Oct 2005, 02:34 AM
btw, maybe we shoud make the hands in 1st person fade as well?

Prelithe
4th Oct 2005, 12:09 AM
lol, very interesting indeed, sorry my bad. Yes maybe what flux said would of made things more obvious :P

Oh there was something else. Some classes can't change weapons by pressing 1 and 2, you'll need to use the mouse wheel to do it.

DA|aBsOlUt
4th Oct 2005, 12:31 AM
That is because the weapon slots in DA2 do not match the UT200x ones so I think 1 is always handgun but 2 might just be the shotgun.

Will be addressed in 1.1

FluXs
4th Oct 2005, 05:14 AM
I think it might be worth us creating a list of known bugs in a new thread.