Yes im new to UnrealED but ive been doing alot of reading and recently tried adding my first water volume. Which i did , with a fluidsurface info and all. But the problem with it is when i enter the water area in game, insead of going underwater or swimming etc, it just drops me to the bottom for an insta death. Is there a setting i could be missing or somthing i set up wrong? ive checked all the setting for the water volume and they look good. Thanks ahead of time.