View Full Version : Crash Thread
10th Sep 2005, 10:41 AM
Post your own bizzare or spectacular crash :)
But warning... I own :D (see attachment)
11th Sep 2005, 01:02 AM
i have gotten some wonderfully gargantuan crash messages on my ex boyfriends computer. golly, they were spectacular. i wish now that id taken a screenshot of them- but that was a good long while ago, and his computer was seriously fu*ked up. schitsophrentically fu*ked up.
i had a few crash messages that took up the entire screen from top to bottom, and once one that just seemed to keep on going and going..
but iv never really ever had trouble with ut since then\o/
11th Sep 2005, 05:59 PM
I had a huge GPF once during a jailbreak game. UT has crashed hundreds of times already. A lot with oldskool enabled (co-op games).
If only I knew the amount of times UT has crashed... probably an insanily high nr :-/
(compared to the Quake games, which hardly crash)
11th Sep 2005, 08:28 PM
I don't think I've ever seen UT crash in a stock gametype. It's mostly been that oldskool.coophud and various pawn pathfinding freakouts in SP maps. I've had a few fullscreeners myself.
Oh wait, can't forget the most reliable way to make UT crash: weapon juggling.
On a related note, what's the biggest your UT.log file ever got? Mine broke 11 gigs after some gratuitous summonings in a akcoop2 game.
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