View Full Version : Weird crawling bug

28th Aug 2005, 07:05 AM
I've been playing around with escape route ideas and I've found what seems to be a weird bug to do with crawling.

Here's a test map I made.
Try crawling through each of the small passages and coming out onto the other side. (The corridor and the slope back up is just so you can try the different ones without having to ghost.)

Basically, if there's a drop after the crawl passage, then you can't get out.

Vatcilli zeitchef
28th Aug 2005, 07:15 AM
I'm testing it.

what you show there is not a bug it is UT's protection to fall from a ledge when Crawling/walking.
It can be fixed by making the wakway just a bit longer than the crawl hole
(so you can stand up from it) Sorry m8 nothing you can do about that or you must rescript the player properties in our map.

28th Aug 2005, 08:49 AM
That makes sense.

Thanks :)

28th Aug 2005, 11:21 AM
you can keep it that way. That way escapers will have to shieldgun(tap) themselves out of the hole.

Vatcilli zeitchef
30th Aug 2005, 02:04 PM
Hey tarquin I see you are making an escape Idea,
what kind of kick @$$ map are you going to make now?