Interview: Stargate SG-1: The Alliance

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hal

Dictator
Staff member
Nov 24, 1998
21,409
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www.beyondunreal.com
Perception, the developer behind the Stargate SG-1: The Alliance U-Engine game in development, is the subject of an interview at GateWorld. Some of the conversation dwells on their public feud with publisher, JoWooD.

What has been the extent of MGM's involvement over the last year and a half? Have they done any mediating between Perception and JoWooD during the last few tumultuous months?

MGM have been completely involved with us in developing the game. We have had complete access to the set, producers / writers, Peter DeLuise (legend, by the way) who was our story editor and also did the voice direction on the game, the actors, the audio. Pretty much everything.
 

Die4Honor

Bla Bla Bla.
Aug 9, 2005
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Yes so this game is still being made and going to be released. I am a huge Stargate fan and this is the best news ever for me and im sure every one else who loves stargate.:2thumb:
 
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Zarkazm

<img src="http://forums.beyondunreal.com/images/sm
Jan 29, 2002
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Agony
I just don't understand how they managed to get the gate animation wrong.

I didn't like that comment about the combat focus so much. At least they recognize that Stargate isn't about running around shooting, by why should the genre dictate the gameplay? First person doesn't demand shooting.
 

Birelli

meh...
Oct 14, 2001
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Syracuse, NY
Zarkazm said:
I didn't like that comment about the combat focus so much. At least they recognize that Stargate isn't about running around shooting, by why should the genre dictate the gameplay? First person doesn't demand shooting.
Yeah, I agree. The Myst games are entirely first person (and in Uru you can walk about just like an FPS) and there's no combat in those at all, yet they're still great games. They probably just want to make the game appeal to all the FPS fans out there, it's a bigger genre than adventure games and a great game that doesn't sell doesn't produce more great games in the future.