HEXUS.gaming caught up with Epic VP Mark Rein at the Edinburgh Interactive Entertainment Festival to get his thoughts on a variety of subjects, including UE3, Unreal Tournament 2007, and a little bit of hardware.
Finally, we asked Mark his thoughts on the current gen GFX cards and what gamers would need to get the best from their games. Interestingly, Mark is a firm believer in playing a game the way a developer intended it to be played, with as many of the graphical options tuned on as possible. Mark feels that the competition gamers who knock all the detail setting off while playing on a 7800GT SLI rig are essentially cheating. His argument is that if a developer has made a game where textures or leaves work against a player spotting another, that’s just part of the game. Knocking down detail levels to make opposing players stand out more is just a form of cheating.
Finally, we asked Mark his thoughts on the current gen GFX cards and what gamers would need to get the best from their games. Interestingly, Mark is a firm believer in playing a game the way a developer intended it to be played, with as many of the graphical options tuned on as possible. Mark feels that the competition gamers who knock all the detail setting off while playing on a 7800GT SLI rig are essentially cheating. His argument is that if a developer has made a game where textures or leaves work against a player spotting another, that’s just part of the game. Knocking down detail levels to make opposing players stand out more is just a form of cheating.