View Full Version : BSP Error
HereticElite2K4
2nd Aug 2005, 11:56 PM
Hum I was wondering what the freak is going on, ok 1st I'm a pretty decent map maker and I've been making maps for quite a while but for some reason when I rebuilded my map and started I kept on dying even when I made the precautions of making sure nothing messes up the player start and still I kept on dying so then I moved the player starts on top of a building and played again that time I didn't die but when I go down on the sidewalk and touched it I just died, can anyone tell me why in the hell is one spot a death hole like the ground but on top of a building I'm clear? Anyone gots any leads to this?
_shank
3rd Aug 2005, 12:26 AM
could you attach the map so that we could try it out
Hourences
3rd Aug 2005, 03:19 AM
http://www.planetunreal.com/phalanx/tut%27s/tutorial_bsp.htm
Turret 49
3rd Aug 2005, 04:37 AM
Did you just go below the red line? (you can see it in the side/front view)
I know, stupid suggestion :p
P.S. Great tutorial, Hourences! :2thumb:
Twisted Metal
3rd Aug 2005, 07:13 PM
Just curious here: I don't understand the whole HOM explanation... I thought "the void" surrounding your level is just a solid mass? So how come if a poly is not being rendered you don't just see a solid wall? Or is the void only solid in the editor?
HereticElite2K4
3rd Aug 2005, 09:19 PM
Did you just go below the red line? (you can see it in the side/front view)
I know, stupid suggestion :p
P.S. Great tutorial, Hourences! :2thumb:
Isn't that some mierda! Yeah dude you were right, see my map kinda was passing through the red line so when I moved the map brushes up away from the red line and played my map I wasn't spawn dying, so your suggestion wasn't stupid it was a lucky guess.
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